MCPcopy Create free account
hub / github.com/GameFoundry/B3DFramework / ReadAsync

Method ReadAsync

Source/Engine/Core/Image/B3DTexture.cpp:699–740  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers 13

TestOpenFileAsyncReadMethod · 0.45
TestOpenFileAsyncEofMethod · 0.45
TestAsyncEmptyFileMethod · 0.45
RequestScreenCaptureMethod · 0.45
SetFontDataFunction · 0.45
SetDataFunction · 0.45
SetDataFunction · 0.45

Calls 12

MaxFunction · 0.85
ApplyRowAndSlicePitchFunction · 0.85
GetSupportedFormatMethod · 0.80
GetDataMethod · 0.80
CopyTextureToBufferMethod · 0.45
MapMethod · 0.45
GetMappedMemoryMethod · 0.45
GetSizeMethod · 0.45
CompleteOperationMethod · 0.45
ConnectMethod · 0.45