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Types & classes4,269 in github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK

↓ 192 callersClassImVec4
ImVec4: 4D vector used to store clipping rectangles, colors etc. [Compile-time configurable type]
framework/cauldron/framework/libs/imgui/imgui.h:262
↓ 106 callersClassVector3
framework/cauldron/framework/libs/vectormath/sse/vectormath.hpp:70
↓ 93 callersClassVector3
framework/cauldron/framework/libs/vectormath/scalar/vectormath.hpp:63
↓ 38 callersClassData
sdk/tools/ffx_shader_compiler/libs/tiny-process-library/process.hpp:67
↓ 17 callersClassBoolInVec
framework/cauldron/framework/libs/vectormath/sse/floatinvec.hpp:38
↓ 16 callersClassD3D12_RT_FORMAT_ARRAY
sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3d12.h:2123
↓ 15 callersClassCD3DX12_BLEND_DESC
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:463
↓ 15 callersClassTextureLoadInfo
* @struct TextureLoadInfo * * Description struct for <c><i>Texture</i></c> loading job. * * @ingroup CauldronLoaders */
framework/cauldron/framework/inc/core/loaders/textureloader.h:48
↓ 14 callersClassCD3DX12_BLEND_DESC
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:463
↓ 14 callersClassCD3DX12_BLEND_DESC
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:463
↓ 14 callersClassCD3DX12_DEPTH_STENCIL_DESC1
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:245
↓ 14 callersClassCD3DX12_DEPTH_STENCIL_DESC1
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:245
↓ 14 callersClassCD3DX12_DEPTH_STENCIL_DESC1
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:245
↓ 14 callersClassVector2
framework/cauldron/framework/libs/vectormath/vec2d.hpp:16
↓ 13 callersClassCD3DX12_VIEW_INSTANCING_DESC
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:1386
↓ 13 callersClassCD3DX12_VIEW_INSTANCING_DESC
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:1386
↓ 13 callersClassCD3DX12_VIEW_INSTANCING_DESC
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:1386
↓ 13 callersClassTask
* @struct Task * * Used to dispatch work to the thread pool managed by the task manager. * * @ingroup CauldronCore */
framework/cauldron/framework/inc/core/taskmanager.h:47
↓ 12 callersClassBarrier
framework/cauldron/framework/inc/render/device.h:33
↓ 12 callersClassCD3DX12_DEPTH_STENCIL_DESC2
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:338
↓ 12 callersClassCD3DX12_DEPTH_STENCIL_DESC2
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:338
↓ 12 callersClassCD3DX12_DEPTH_STENCIL_DESC2
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:338
↓ 12 callersClassCD3DX12_RASTERIZER_DESC
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:487
↓ 12 callersClassD3D12_RT_FORMAT_ARRAY
framework/cauldron/framework/libs/dxheaders/include/directx/d3d12.h:2123
↓ 12 callersClassD3D12_RT_FORMAT_ARRAY
framework/cauldron/framework/libs/agilitysdk/include/d3d12.h:2123
↓ 11 callersClassCD3DX12_RASTERIZER_DESC
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:487
↓ 11 callersClassCD3DX12_RASTERIZER_DESC
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:487
↓ 10 callersClassCD3DX12_RT_FORMAT_ARRAY
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:1410
↓ 10 callersClassCD3DX12_RT_FORMAT_ARRAY
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:1410
↓ 10 callersClassCD3DX12_RT_FORMAT_ARRAY
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:1410
↓ 10 callersClassInputLayoutDesc
Structure representing the input layout description for a single vertex attribute. Needed for a pipeline object. @ingroup CauldronRender
framework/cauldron/framework/inc/render/pipelinedesc.h:95
↓ 9 callersClassCD3DX12_DEFAULT
framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_default.h:10
↓ 9 callersClassCD3DX12_DEFAULT
framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_default.h:10
↓ 9 callersClassCD3DX12_DEFAULT
sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_default.h:10
↓ 6 callersClassCD3DX12_DEPTH_STENCIL_DESC1
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sdk/include/FidelityFX/host/backends/dx12/d3dx12.h:245
↓ 6 callersClassCD3DX12_HEAP_PROPERTIES
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sdk/include/FidelityFX/host/backends/dx12/d3dx12.h:426
↓ 6 callersClassD3D12_DEPTH_STENCIL_DESC1
sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3d12.h:1508
↓ 6 callersClassFfxResource
sdk/include/FidelityFX/host/ffx_types.h:587
↓ 6 callersClassImGuiStoragePair
framework/cauldron/framework/libs/imgui/imgui.h:2237
↓ 6 callersClassImVec2ih
Helper: ImVec2ih (2D vector, half-size integer, for long-term packed storage)
framework/cauldron/framework/libs/imgui/imgui_internal.h:477
↓ 6 callersClassMyDocument
Simplified structure to mimic a Document model
framework/cauldron/framework/libs/imgui/imgui_demo.cpp:7631
↓ 6 callersClassPoint2
framework/cauldron/framework/libs/vectormath/vec2d.hpp:17
↓ 6 callersClassTextureCopyDesc
framework/cauldron/framework/inc/render/device.h:40
↓ 6 callersClassiterator
framework/cauldron/framework/libs/memoryallocator/D3D12MemAlloc.cpp:1779
↓ 5 callersClassBuffer
framework/cauldron/framework/src/render/dx12/rtresources_dx12.h:31
↓ 5 callersClassCD3DX12_BLEND_DESC
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sdk/include/FidelityFX/host/backends/dx12/d3dx12.h:338
↓ 5 callersClassCD3DX12_HEAP_PROPERTIES
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:636
↓ 5 callersClassCD3DX12_RASTERIZER_DESC
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sdk/include/FidelityFX/host/backends/dx12/d3dx12.h:362
↓ 5 callersClassCD3DX12_RASTERIZER_DESC1
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:536
↓ 5 callersClassCD3DX12_RASTERIZER_DESC1
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:536
↓ 5 callersClassCD3DX12_RASTERIZER_DESC1
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:536
↓ 5 callersClassCD3DX12_RESOURCE_DESC
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:1073
↓ 5 callersClassCD3DX12_RESOURCE_DESC
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:1073
↓ 5 callersClassCD3DX12_RESOURCE_DESC
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:1073
↓ 5 callersClassCD3DX12_RESOURCE_DESC
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sdk/include/FidelityFX/host/backends/dx12/d3dx12.h:1734
↓ 5 callersClassCD3DX12_RESOURCE_DESC1
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:1188
↓ 5 callersClassCD3DX12_RESOURCE_DESC1
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:1188
↓ 5 callersClassCD3DX12_RESOURCE_DESC1
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:1188
↓ 5 callersClassCD3DX12_SHADER_BYTECODE
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:871
↓ 5 callersClassCD3DX12_SHADER_BYTECODE
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:871
↓ 5 callersClassCD3DX12_SHADER_BYTECODE
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:871
↓ 5 callersEnumShowWindow
sdk/tools/ffx_shader_compiler/libs/tiny-process-library/process.hpp:26
↓ 5 callersClassdiyfp
framework/cauldron/framework/libs/json/json.h:16878
↓ 5 callersClassreverse_iterator
framework/cauldron/framework/libs/memoryallocator/D3D12MemAlloc.cpp:1777
↓ 4 callersClassCD3DX12_HEAP_PROPERTIES
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framework/cauldron/framework/libs/agilitysdk/include/d3dx12/d3dx12_core.h:636
↓ 4 callersClassCD3DX12_HEAP_PROPERTIES
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sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3dx12/d3dx12_core.h:636
↓ 4 callersClassCD3DX12_TEXTURE_COPY_LOCATION
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framework/cauldron/framework/libs/dxheaders/include/directx/d3dx12_core.h:1025
↓ 4 callersClassD3D12_DEPTH_STENCIL_DESC1
framework/cauldron/framework/libs/dxheaders/include/directx/d3d12.h:1508
↓ 4 callersClassD3D12_DEPTH_STENCIL_DESC1
framework/cauldron/framework/libs/agilitysdk/include/d3d12.h:1508
↓ 4 callersClassImFontConfig
Opaque interface to a font builder (stb_truetype or FreeType).
framework/cauldron/framework/libs/imgui/imgui.h:144
↓ 4 callersClassSuballocationOffsetLess
Comparator for offsets.
framework/cauldron/framework/libs/memoryallocator/D3D12MemAlloc.cpp:2771
↓ 4 callersEnumType
framework/cauldron/framework/libs/memoryallocator/D3D12MemAlloc.h:558
↓ 4 callersClassVmaSuballocationOffsetLess
framework/cauldron/framework/libs/memoryallocator/vk_mem_alloc.h:3138
↓ 4 callersClassconst_reverse_iterator
framework/cauldron/framework/libs/memoryallocator/D3D12MemAlloc.cpp:1778
↓ 4 callersClassout_of_range
@brief exception indicating access out of the defined range @sa https://json.nlohmann.me/api/basic_json/out_of_range/
framework/cauldron/framework/libs/json/json.h:4490
↓ 3 callersClassBuffer
samples/spd/spdrendermodule.h:39
↓ 3 callersClassBufferCopyDesc
A structure representing buffer copy job description used to copy buffer resources on the GPU. Private implementations can be found under each API/Pla
framework/cauldron/framework/inc/render/buffer.h:54
↓ 3 callersClassD3D12_RESOURCE_DESC
framework/cauldron/framework/libs/dxheaders/include/directx/d3d12.h:2823
↓ 3 callersClassD3D12_RESOURCE_DESC
framework/cauldron/framework/libs/agilitysdk/include/d3d12.h:2823
↓ 3 callersClassD3D12_RESOURCE_DESC
sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3d12.h:2823
↓ 3 callersEnumResourceState
An enumeration for resource states @ingroup CauldronRender
framework/cauldron/framework/inc/render/renderdefines.h:285
↓ 3 callersClassSuballocationItemSizeLess
framework/cauldron/framework/libs/memoryallocator/D3D12MemAlloc.cpp:2787
↓ 3 callersClassiterator
framework/cauldron/framework/libs/memoryallocator/vk_mem_alloc.h:4839
↓ 2 callersClassAllocator
framework/cauldron/framework/libs/memoryallocator/D3D12MemAlloc.h:168
↓ 2 callersClassCD3DX12_DEPTH_STENCIL_DESC
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sdk/include/FidelityFX/host/backends/dx12/d3dx12.h:192
↓ 2 callersClassCD3DX12_RT_FORMAT_ARRAY
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sdk/include/FidelityFX/host/backends/dx12/d3dx12.h:2169
↓ 2 callersClassCD3DX12_SHADER_BYTECODE
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sdk/include/FidelityFX/host/backends/dx12/d3dx12.h:640
↓ 2 callersClassCD3DX12_VIEW_INSTANCING_DESC
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sdk/include/FidelityFX/host/backends/dx12/d3dx12.h:1849
↓ 2 callersClassD3D12_DEPTH_STENCIL_DESC2
framework/cauldron/framework/libs/dxheaders/include/directx/d3d12.h:1531
↓ 2 callersClassD3D12_DEPTH_STENCIL_DESC2
framework/cauldron/framework/libs/agilitysdk/include/d3d12.h:1531
↓ 2 callersClassD3D12_DEPTH_STENCIL_DESC2
sdk/tools/ffx_shader_compiler/libs/agilitysdk/include/d3d12.h:1531
↓ 2 callersEnumFfxBindStage
sdk/include/FidelityFX/host/ffx_types.h:418
↓ 2 callersClassImColor
Helper to build glyph ranges from text/string data
framework/cauldron/framework/libs/imgui/imgui.h:147
↓ 2 callersClassImGuiPtrOrIndex
framework/cauldron/framework/libs/imgui/imgui_internal.h:1144
↓ 2 callersClassImGuiStyleMod
Storage of stack sizes for debugging/asserting
framework/cauldron/framework/libs/imgui/imgui_internal.h:134
↓ 2 callersClassImGuiTextRange
framework/cauldron/framework/libs/imgui/imgui.h:2190
↓ 2 callersClassImGuiWindowSettings
Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame, in practice we currently keep it for each wi
framework/cauldron/framework/libs/imgui/imgui_internal.h:144
↓ 2 callersClassMyItem
framework/cauldron/framework/libs/imgui/imgui_demo.cpp:3575
↓ 2 callersClassRect
A structure representing a rect (quad) construct. @ingroup CauldronRender
framework/cauldron/framework/inc/render/renderdefines.h:139
↓ 2 callersClassSuballocationOffsetGreater
framework/cauldron/framework/libs/memoryallocator/D3D12MemAlloc.cpp:2779
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