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github.com/FrictionalGames/AmnesiaAMachineForPigs
/ functions
Functions
14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs
⨍
Functions
14,192
◇
Types & classes
3,212
↓ 13 callers
Method
Compile
HPL2/core/sources/graphics/SubMesh.cpp:216
↓ 13 callers
Method
CopyTo
HPL2/core/sources/impl/tinyXml/tinyxml.cpp:161
↓ 13 callers
Method
CreateBoxShape
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:231
↓ 13 callers
Method
CreateData
HPL2/tools/editors/common/EntityWrapper.cpp:406
↓ 13 callers
Method
CreateSubMesh
HPL2/core/sources/graphics/Mesh.cpp:97
↓ 13 callers
Method
CreateWidgetSlider
HPL2/core/sources/gui/GuiSet.cpp:773
↓ 13 callers
Method
DestroyLight
HPL2/core/sources/scene/World.cpp:575
↓ 13 callers
Method
GetEntityIterator
Game/src/game/LuxMap.cpp:548
↓ 13 callers
Method
GetFOV
HPL2/core/include/scene/Camera.h:76
↓ 13 callers
Method
GetInfectionCollapse
Game/src/game/LuxPlayer.h:302
↓ 13 callers
Method
GetMinDistance
HPL2/core/sources/impl/PhysicsJointScrewNewton.cpp:83
↓ 13 callers
Method
GetProgram
HPL2/core/include/impl/CGShader.h:67
↓ 13 callers
Method
GetStepSize
HPL2/core/sources/engine/Engine.cpp:711
↓ 13 callers
Method
GetUserData
HPL2/tools/editors/common/EditorInput.h:79
↓ 13 callers
Method
GetVarType
HPL2/tools/editors/common/EditorVar.h:371
↓ 13 callers
Method
Move
Game/src/game/LuxPlayer.cpp:680
↓ 13 callers
Method
Save
Game/src/game/LuxSaveHandler.cpp:90
↓ 13 callers
Method
SetAttributeFloat
HPL2/core/sources/resources/XmlDocument.cpp:228
↓ 13 callers
Method
SetAttributeVector3f
HPL2/core/sources/resources/XmlDocument.cpp:246
↓ 13 callers
Method
SetBlendFunc
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:1382
↓ 13 callers
Method
SetCollideCharacter
HPL2/core/sources/physics/CharacterBody.cpp:464
↓ 13 callers
Method
SetDepthTestActive
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:1130
↓ 13 callers
Method
SetDrawBackground
HPL2/core/include/gui/WidgetFrame.h:39
↓ 13 callers
Method
SetEnabled
HPL2/tools/editors/common/EditorWindowMaterialEditor.cpp:359
↓ 13 callers
Method
SetHasSpecificSettings
HPL2/core/include/graphics/Material.h:130
↓ 13 callers
Method
SetInitialPath
HPL2/tools/editors/common/EditorInput.cpp:496
↓ 13 callers
Method
SetMaxSize
HPL2/core/include/physics/CollideData.h:45
↓ 13 callers
Method
SetSaved
HPL2/tools/editors/common/EntityWrapper.h:148
↓ 13 callers
Method
SetUserData
HPL2/tools/editors/common/EditorInput.h:78
↓ 13 callers
Method
SetWorld
HPL2/core/sources/scene/Viewport.cpp:67
↓ 13 callers
Method
ToFileString
HPL2/core/sources/graphics/Color.cpp:167
↓ 13 callers
Method
UpdateBeforeUse
HPL2/core/sources/scene/RenderableContainer_DynBoxTree.cpp:195
↓ 12 callers
Method
AddColumn
Adds a new column * * \param asName * \param alIndex */
HPL2/core/sources/gui/WidgetMultiPropertyListBox.cpp:73
↓ 12 callers
Method
AddImpulse
HPL2/core/sources/impl/PhysicsBodyNewton.cpp:312
↓ 12 callers
Method
AddProperty
HPL2/tools/editors/common/EntityWrapper.cpp:618
↓ 12 callers
Method
CreateLightPoint
HPL2/core/sources/scene/World.cpp:511
↓ 12 callers
Method
CreateViewport
HPL2/core/sources/scene/Scene.cpp:98
↓ 12 callers
Method
DestroyFrameBuffer
HPL2/core/sources/graphics/Graphics.cpp:274
↓ 12 callers
Function
DestroyHPLEngine
HPL2/core/sources/engine/Engine.cpp:178
↓ 12 callers
Method
GetAnimationNum
HPL2/core/sources/graphics/Mesh.cpp:227
↓ 12 callers
Method
GetBlendMode
HPL2/core/sources/resources/MaterialManager.cpp:548
↓ 12 callers
Method
GetBoneByIndex
HPL2/core/sources/graphics/Skeleton.cpp:96
↓ 12 callers
Method
GetChildBody
HPL2/core/include/physics/PhysicsJoint.h:109
↓ 12 callers
Method
GetCollideCharacter
HPL2/core/include/physics/PhysicsBody.h:193
↓ 12 callers
Method
GetFade
////////////////////// Effects
Game/src/game/LuxEffectHandler.h:520
↓ 12 callers
Method
GetFileName
Gets the filename in a path
HPL2/core/sources/system/String.cpp:540
↓ 12 callers
Function
GetGLWrapEnum
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:2401
↓ 12 callers
Method
GetGravity
HPL2/core/sources/impl/PhysicsBodyNewton.cpp:413
↓ 12 callers
Method
GetIndex
HPL2/tools/editors/common/EditorIndex.h:115
↓ 12 callers
Method
GetItemNum
Game/src/game/LuxInventory.h:251
↓ 12 callers
Method
GetLatestEntity
Game/src/game/LuxMap.h:116
↓ 12 callers
Method
GetLight
HPL2/core/sources/scene/World.cpp:584
↓ 12 callers
Method
GetMesh
HPL2/core/include/scene/MeshEntity.h:89
↓ 12 callers
Method
GetNodeAtPos
Game/src/game/_old/LuxEnemyPathfinder.cpp:139
↓ 12 callers
Method
GetNodeIndex
HPL2/core/include/graphics/AnimationTrack.h:81
↓ 12 callers
Method
GetNodeNum
HPL2/core/sources/graphics/Mesh.cpp:285
↓ 12 callers
Method
GetPlaneNormal
HPL2/tools/editors/common/EditorAxisAlignedPlane.h:46
↓ 12 callers
Method
GetProperty
HPL2/tools/editors/common/EntityWrapper.cpp:931
↓ 12 callers
Method
GetRenderer
HPL2/core/sources/graphics/Graphics.cpp:238
↓ 12 callers
Method
GetSoundManager
HPL2/core/include/resources/Resources.h:219
↓ 12 callers
Method
GetTerror
Game/src/game/LuxPlayer.h:169
↓ 12 callers
Method
IsTranslucent
HPL2/core/include/graphics/MaterialType.h:89
↓ 12 callers
Method
Kill
HPL2/core/sources/scene/ParticleSystem.cpp:270
↓ 12 callers
Method
Load
Game/src/game/LuxArea.cpp:32
↓ 12 callers
Method
PlayGui
HPL2/core/sources/sound/SoundHandler.cpp:672
↓ 12 callers
Method
RootElement
Get the root element -- the only top level element -- of the document. In well formed XML, there should only be one. TinyXml is tolerant of multip
HPL2/core/include/impl/tinyXML/tinyxml.h:1446
↓ 12 callers
Function
STLFindAndRemove
HPL2/core/include/system/SystemTypes.h:378
↓ 12 callers
Method
SendMessage
HPL2/core/sources/gui/GuiSet.cpp:409
↓ 12 callers
Method
SetColumnWidth
Sets column width, and updates the others positions * * \param alIdx * \param afWidth */
HPL2/core/sources/gui/WidgetMultiPropertyListBox.cpp:97
↓ 12 callers
Method
SetDepthWriteActive
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:1117
↓ 12 callers
Method
SetFocus
HPL2/core/sources/gui/Gui.cpp:313
↓ 12 callers
Method
SetRadius
HPL2/tools/editors/common/EntityWrapperLight.cpp:474
↓ 12 callers
Method
SetRadius
HPL2/core/sources/scene/Light.cpp:381
↓ 12 callers
Method
SetSkyBox
HPL2/core/sources/scene/World.cpp:319
↓ 12 callers
Method
SetSpeed
HPL2/core/sources/scene/AnimationState.cpp:221
↓ 12 callers
Method
SetStatic
HPL2/core/sources/scene/MeshEntity.cpp:1421
↓ 12 callers
Method
SetTextAlign
HPL2/core/include/gui/WidgetLabel.h:35
↓ 12 callers
Function
StringToBinBuffer
Game/src/lang_conv/LangConv.cpp:67
↓ 12 callers
Method
ToTexture
HPL2/core/sources/graphics/GraphicsTypes.cpp:255
↓ 12 callers
Method
UnBind
HPL2/core/sources/impl/PBuffer.cpp:211
↓ 11 callers
Method
AddCategory
(String asName)
HPL2/tools/HplLangTool/HplTrans.cs:130
↓ 11 callers
Method
Blit
HPL2/core/sources/graphics/Bitmap.cpp:168
↓ 11 callers
Method
CreateCubeMap
HPL2/core/sources/resources/TextureManager.cpp:233
↓ 11 callers
Method
CreateTexture
HPL2/core/sources/graphics/Graphics.cpp:390
↓ 11 callers
Method
CreateWidgetListBox
HPL2/core/sources/gui/GuiSet.cpp:864
↓ 11 callers
Method
DoubleTriggerd
HPL2/core/sources/input/Input.cpp:168
↓ 11 callers
Method
ExitPressed
Game/src/game/LuxCredits.cpp:261
↓ 11 callers
Method
GenerateProgram
HPL2/core/sources/graphics/ProgramComboManager.cpp:97
↓ 11 callers
Method
GetAreaType
Game/src/game/LuxArea.h:80
↓ 11 callers
Function
GetGLTextureTargetEnum
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:2597
↓ 11 callers
Method
GetGuiSet
HPL2/core/include/gui/GuiPopUp.h:45
↓ 11 callers
Method
GetListID
HPL2/core/include/ai/AINodeContainer.h:74
↓ 11 callers
Method
GetLowLevelSystem
HPL2/core/include/resources/Resources.h:230
↓ 11 callers
Method
GetNode
HPL2/core/sources/ai/AStar.cpp:338
↓ 11 callers
Method
GetPostEffect_RadialBlur
Game/src/game/LuxMapHandler.h:128
↓ 11 callers
Method
GetSilent
HPL2/core/include/sound/SoundHandler.h:217
↓ 11 callers
Method
GetTabLabel
HPL2/core/include/gui/WidgetTabFrame.h:105
↓ 11 callers
Method
GetTrackNum
HPL2/core/sources/graphics/Animation.cpp:108
↓ 11 callers
Method
GetVCamera
HPL2/tools/editors/common/EditorViewport.h:245
↓ 11 callers
Method
GetVarInt
HPL2/core/sources/resources/Resources.cpp:223
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