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Functions14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs

↓ 34 callersMethodDrawBoxMinMax
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:1855
↓ 34 callersMethodGetVariableAsId
HPL2/core/sources/impl/GLSLProgram.cpp:200
↓ 34 callersMethodGetVector3f
HPL2/core/sources/resources/ConfigFile.cpp:305
↓ 34 callersMethodGetVertexNum
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:608
↓ 34 callersMethodResize
HPL2/core/sources/impl/scriptarray.cpp:421
↓ 34 callersMethodSetBlendMode
HPL2/tools/editors/common/EditorWindowMaterialEditor.cpp:800
↓ 34 callersMethodSetDepthWrite
HPL2/core/sources/graphics/RenderFunctions.cpp:193
↓ 34 callersMethodSetDrawMouse
HPL2/core/sources/gui/GuiSet.cpp:1247
↓ 34 callersMethodSetTextureRange
HPL2/core/sources/graphics/RenderFunctions.cpp:559
↓ 33 callersMethodAddResourceDir
* \todo File searcher should check so if the dir is allready added and if so return false and not add * \param &asDir * \param &asMask * \retu
HPL2/core/sources/resources/Resources.cpp:353
↓ 33 callersMethodGetFocusedViewport
HPL2/tools/editors/common/EditorBaseClasses.h:335
↓ 33 callersMethodGetRenderableContainer
HPL2/core/sources/scene/World.cpp:263
↓ 33 callersMethodGetSelection
HPL2/tools/editors/common/EditorBaseClasses.h:199
↓ 32 callersMethodCreateSetPropertyActionBool
HPL2/tools/editors/common/EntityWrapper.cpp:1968
↓ 32 callersMethodCreateWidgetComboBox
HPL2/core/sources/gui/GuiSet.cpp:890
↓ 32 callersMethodGetBody
Game/src/game/LuxArea_Rope.cpp:260
↓ 32 callersMethodGetLowLevel
HPL2/core/sources/resources/Resources.cpp:554
↓ 32 callersMethodGetRenderSettings
HPL2/core/include/scene/Viewport.h:68
↓ 32 callersMethodSetError
HPL2/core/sources/impl/tinyXml/tinyxmlparser.cpp:798
↓ 32 callersMethodWasTriggerd
HPL2/core/sources/input/Input.cpp:132
↓ 31 callersMethodAddEntityLoader
HPL2/core/sources/resources/Resources.cpp:401
↓ 31 callersMethodCreateParticleSystem
HPL2/core/sources/scene/World.cpp:711
↓ 31 callersFunctionGetTabs
HPL2/core/sources/impl/MeshLoaderColladaHelpers.cpp:580
↓ 31 callersMethodSetContainer
HPL2/core/sources/engine/Updater.cpp:138
↓ 31 callersMethodSetSize
HPL2/core/sources/scene/Beam.cpp:129
↓ 30 callersMethodDestroyGfx
HPL2/core/sources/gui/Gui.cpp:505
↓ 30 callersMethodGetShape
HPL2/core/sources/physics/PhysicsBody.cpp:510
↓ 30 callersMethodGetType
HPL2/tools/editors/common/EditorEditMode.cpp:399
↓ 30 callersMethodGetVertexBuffer
HPL2/tools/editors/common/EngineEntity.cpp:444
↓ 30 callersMethodIncUserCount
HPL2/core/sources/resources/ResourceBase.cpp:53
↓ 30 callersMethodSetFocusedWidget
HPL2/core/sources/gui/GuiSet.cpp:1282
↓ 29 callersMethodGetAnimationState
HPL2/core/sources/scene/MeshEntity.cpp:769
↓ 29 callersMethodGetColor
HPL2/core/sources/scene/Light.cpp:161
↓ 29 callersMethodGetData
HPL2/core/sources/graphics/Bitmap.cpp:102
↓ 29 callersMethodGetDiffuseColor
HPL2/tools/editors/common/EntityWrapperLight.h:229
↓ 29 callersMethodGetTranspose
HPL2/core/include/math/Matrix.h:261
↓ 29 callersMethodGetUniqueID
HPL2/core/include/scene/Entity3D.h:105
↓ 29 callersMethodGetUserValue
HPL2/core/include/gui/Widget.h:172
↓ 29 callersMethodSetDiffuseColor
HPL2/tools/editors/common/EntityWrapperLight.cpp:484
↓ 28 callersMethodGetAnimationStateNum
HPL2/core/sources/scene/MeshEntity.cpp:797
↓ 28 callersMethodGetIndexNum
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:620
↓ 28 callersMethodGetMaterial
HPL2/core/sources/gui/Gui.cpp:189
↓ 28 callersMethodGetModelMatrixPtr
HPL2/core/include/graphics/Renderable.h:105
↓ 28 callersMethodGetSet
HPL2/tools/editors/common/EditorWindow.h:61
↓ 28 callersFunctionGetSpaces
HPL2/core/sources/scene/RenderableContainer_BoxTree.cpp:182
↓ 28 callersMethodGetType
Game/src/game/LuxItemType.h:40
↓ 28 callersMethodGetWorld
HPL2/core/include/scene/Viewport.h:63
↓ 28 callersMethodIsDead
Game/src/game/LuxPlayer.h:200
↓ 28 callersMethodSetDecimals
HPL2/tools/editors/common/EditorInput.cpp:278
↓ 28 callersMethodSetLayoutNeedsUpdate
HPL2/tools/editors/common/EditorBaseClasses.h:290
↓ 27 callersMethodCreate2D
HPL2/core/sources/resources/TextureManager.cpp:83
↓ 27 callersFunctionFloatColorToUChar
HPL2/core/include/graphics/GraphicsTypes.h:911
↓ 27 callersMethodGetLightType
HPL2/core/include/scene/Light.h:94
↓ 27 callersMethodGetLinearVelocity
HPL2/core/sources/impl/PhysicsBodyNewton.cpp:137
↓ 27 callersMethodHasChildNodes
HPL2/core/include/scene/RenderableContainer.h:80
↓ 27 callersFunctionToProp
Game/src/game/LuxScriptHandler.cpp:173
↓ 26 callersMethodAddShortcut
HPL2/core/sources/gui/Widget.cpp:191
↓ 26 callersMethodAddVertexColor
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:275
↓ 26 callersMethodCreateSetPropertyActionString
HPL2/tools/editors/common/EntityWrapper.cpp:1976
↓ 26 callersMethodDoAction
Game/src/game/LuxPlayer.cpp:739
↓ 26 callersFunctionFatalError
HPL2/core/sources/impl/LowLevelSystemSDL.cpp:214
↓ 26 callersMethodGetHeight
HPL2/core/include/graphics/Bitmap.h:52
↓ 26 callersMethodGetKeyboard
HPL2/core/sources/input/Input.cpp:185
↓ 26 callersMethodGetRadius
HPL2/core/sources/math/BoundingVolume.cpp:269
↓ 26 callersMethodGetRadius
HPL2/core/include/scene/Light.h:217
↓ 26 callersMethodGetScreenSizeFloat
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:761
↓ 26 callersMethodSetBlendMode
HPL2/core/sources/graphics/Material.cpp:239
↓ 26 callersMethodSetDrawFocus
HPL2/core/include/gui/GuiSet.h:478
↓ 26 callersMethodSetToolTip
HPL2/core/sources/gui/Widget.cpp:895
↓ 25 callersMethodAddMessage
Game/src/game/LuxDebugHandler.cpp:766
↓ 25 callersMethodCreateGfxFilledRect
HPL2/core/sources/gui/Gui.cpp:346
↓ 25 callersMethodCreateGpuProgramFromShaders
HPL2/core/sources/graphics/Graphics.cpp:460
↓ 25 callersMethodCreateWidgetDummy
HPL2/core/sources/gui/GuiSet.cpp:1009
↓ 25 callersMethodGetId
HPL2/core/include/input/Action.h:126
↓ 25 callersMethodGetMusicHandler
HPL2/core/include/sound/Sound.h:47
↓ 25 callersMethodGetPitch
HPL2/core/include/scene/Camera.h:149
↓ 25 callersMethodGetWidth
HPL2/core/include/graphics/Bitmap.h:51
↓ 25 callersMethodIsCharacter
HPL2/core/include/physics/PhysicsBody.h:190
↓ 25 callersMethodIsGamepadPresent
Game/src/game/LuxInputHandler.cpp:724
↓ 25 callersMethodIsTriggerd
HPL2/core/sources/input/Input.cpp:114
↓ 25 callersMethodSetBrowserType
HPL2/tools/editors/common/EditorInput.cpp:451
↓ 25 callersMethodSetTransform
HPL2/core/sources/graphics/Bone.cpp:83
↓ 24 callersMethodAddSeparator
HPL2/core/sources/gui/WidgetMenuItem.cpp:90
↓ 24 callersMethodCreateMesh
HPL2/core/sources/resources/MeshManager.cpp:66
↓ 24 callersMethodCreateMeshEntity
HPL2/core/sources/scene/World.cpp:426
↓ 24 callersMethodGetAttentionWidget
HPL2/core/include/gui/GuiSet.h:420
↓ 24 callersMethodGetCurrentBody
HPL2/core/sources/physics/CharacterBody.cpp:1064
↓ 24 callersMethodGetIndices
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:525
↓ 24 callersMethodGetParent
HPL2/tools/editors/common/EntityWrapper.h:815
↓ 24 callersMethodHasNext
HPL2/core/sources/system/SerializeClass.cpp:94
↓ 24 callersMethodInit
HPL2/tools/editors/common/EditorWindow.cpp:144
↓ 24 callersFunctionSTLMapDeleteAll
HPL2/core/include/system/SystemTypes.h:489
↓ 24 callersMethodSetImage
HPL2/core/sources/gui/WidgetImage.cpp:58
↓ 24 callersMethodSetTexture2D
HPL2/core/sources/impl/FrameBufferGL.cpp:161
↓ 23 callersMethodCompile
HPL2/core/sources/scene/World.cpp:300
↓ 23 callersMethodCompileAndValidate
HPL2/core/sources/impl/FrameBufferGL.cpp:262
↓ 23 callersMethodCreateFrameBuffer
HPL2/core/sources/graphics/Graphics.cpp:260
↓ 23 callersMethodDestroyTexture
HPL2/core/sources/graphics/Graphics.cpp:397
↓ 23 callersMethodFadeOut
Game/src/game/LuxScriptHandler.cpp:1201
↓ 23 callersMethodFadeTo
Game/src/game/LuxProp_Lamp.cpp:360
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