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Functions14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs

↓ 2 callersMethodAddHealth
Game/src/game/LuxPlayer.cpp:925
↓ 2 callersMethodAddImpulseAtPosition
HPL2/core/sources/impl/PhysicsBodyNewton.cpp:328
↓ 2 callersMethodAddInteractConnection
Game/src/game/LuxProp.cpp:1077
↓ 2 callersMethodAddJoint
HPL2/core/sources/physics/PhysicsBody.cpp:241
↓ 2 callersMethodAddLampLightConnection
Game/src/game/LuxMap.cpp:1058
↓ 2 callersMethodAddObject
HPL2/core/sources/graphics/RenderList.cpp:75
↓ 2 callersMethodAddOutlineObject
Game/src/game/LuxEffectRenderer.cpp:191
↓ 2 callersMethodAddPatrolNode
Game/src/game/LuxEnemy.cpp:1169
↓ 2 callersMethodAddQuestNote
Game/src/game/LuxJournal.cpp:871
↓ 2 callersMethodAddStaticObjectCombo
HPL2/tools/editors/leveleditor/LevelEditorWorld.cpp:199
↓ 2 callersMethodAddSubMesh
HPL2/tools/editors/common/EntityWrapperSubMesh.cpp:308
↓ 2 callersMethodAddTinderboxes
Game/src/game/LuxPlayer.h:198
↓ 2 callersMethodAddTransition
HPL2/core/sources/scene/AnimationState.cpp:510
↓ 2 callersMethodAddVarInstance
HPL2/tools/editors/common/EditorVar.cpp:1090
↓ 2 callersMethodAddVarString
HPL2/core/sources/resources/Resources.cpp:210
↓ 2 callersMethodAddVarVector2f
HPL2/core/sources/resources/Resources.cpp:189
↓ 2 callersMethodAddVertexToBatch_Raw
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:2158
↓ 2 callersMethodAddVoidClass
HPL2/core/sources/engine/SaveGame.cpp:210
↓ 2 callersMethodAnimationIsOver
Game/src/game/LuxHandObject_Melee.cpp:174
↓ 2 callersMethodAssignOcclusionObject
HPL2/core/sources/graphics/Renderer.cpp:257
↓ 2 callersMethodAttachBody
Game/src/game/LuxArea_Sticky.cpp:163
↓ 2 callersMethodAttachChild
HPL2/core/sources/gui/Widget.cpp:277
↓ 2 callersMethodBodyIsInDetachableStickyArea
Game/src/game/LuxMap.cpp:704
↓ 2 callersFunctionBoxInsidePlane
HPL2/core/sources/graphics/Renderer.cpp:1431
↓ 2 callersMethodBroadcastEnemySoundMessage
Game/src/game/LuxMap.cpp:590
↓ 2 callersMethodButtonToString
HPL2/core/sources/input/Mouse.cpp:43
↓ 2 callersMethodCDATA
Queries whether this represents text using a CDATA section.
HPL2/core/include/impl/tinyXML/tinyxml.h:1237
↓ 2 callersMethodCalculateMinMaxFromObjects
HPL2/core/sources/scene/RenderableContainer.cpp:150
↓ 2 callersMethodCalculateSpeedMul
Game/src/game/LuxEnemyMover.cpp:258
↓ 2 callersMethodCalculateSpeedMul
Game/src/game/_old/LuxEnemyMover.cpp:258
↓ 2 callersMethodCanCreateDecal
HPL2/core/sources/graphics/DecalCreator.cpp:367
↓ 2 callersMethodCanDetach
Game/src/game/LuxArea_Sticky.h:87
↓ 2 callersMethodCanRun
Game/src/game/LuxPlayer.cpp:1604
↓ 2 callersMethodCancelInputSetting
Game/src/game/LuxMainMenu_KeyConfig.h:202
↓ 2 callersMethodCausesInfectionIncrease
Game/src/game/LuxEnemy.h:515
↓ 2 callersFunctionCheckEdgeSwitch
HPL2/core/sources/math/Math.cpp:3295
↓ 2 callersFunctionCheckEntityInsideBox
HPL2/tools/mapview/MapView.cpp:144
↓ 2 callersMethodCheckInternalCRC
HPL2/core/sources/resources/BinaryBuffer.cpp:720
↓ 2 callersMethodCheckShapeCollision
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:572
↓ 2 callersMethodClear
()
HPL2/tools/HplLangTool/HplTrans.cs:516
↓ 2 callersMethodClear
HPL2/tools/editors/modeleditor/ModelEditorWindowPhysicsTest.cpp:50
↓ 2 callersMethodClear
HPL2/tools/modelview/ModelView.cpp:115
↓ 2 callersMethodClear
HPL2/core/sources/physics/CharacterBody.cpp:214
↓ 2 callersMethodClearChildren
HPL2/tools/editors/common/EntityWrapper.cpp:1253
↓ 2 callersMethodClearOutlineObjects
Game/src/game/LuxEffectRenderer.cpp:196
↓ 2 callersMethodClearSubActions
HPL2/core/sources/input/Action.cpp:117
↓ 2 callersMethodClearUvAnimations
HPL2/core/sources/graphics/Material.cpp:278
↓ 2 callersMethodClose
HPL2/tools/editors/common/EditorWindowSoundBrowser.cpp:418
↓ 2 callersMethodCollidePoint
HPL2/core/sources/math/Frustum.cpp:105
↓ 2 callersMethodCollidesWithFrustum
HPL2/core/sources/graphics/Renderable.cpp:154
↓ 2 callersFunctionConvertFile
HPL2/tools/mshconverter/MshConverter.cpp:222
↓ 2 callersFunctionConvertFile
HPL2/tools/texconverter/TexConverter.cpp:92
↓ 2 callersFunctionCoordSystemToString
HPL2/tools/editors/particleeditor/EntityWrapperParticleEmitter.cpp:96
↓ 2 callersMethodCopyStructureFromTrans
* Fills up a translation with categories and entries taken from a source one * If the invoking translation has stuff, it will add the ones which ar
HPL2/tools/HplLangTool/HplTrans.cs:528
↓ 2 callersFunctionCorrectNormalDirection
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:562
↓ 2 callersMethodCreate
HPL2/tools/editors/common/EntityWrapper.cpp:1103
↓ 2 callersMethodCreate
HPL2/tools/editors/common/EditorUserClassDefinitionManager.cpp:70
↓ 2 callersMethodCreate
HPL2/core/sources/scene/ParticleSystem.cpp:70
↓ 2 callersMethodCreateAStarHandler
HPL2/core/sources/scene/World.cpp:1202
↓ 2 callersMethodCreateActionAddObject
HPL2/tools/editors/leveleditor/LevelEditorStaticObjectCombo.cpp:170
↓ 2 callersMethodCreateActionRemoveObject
HPL2/tools/editors/leveleditor/LevelEditorStaticObjectCombo.cpp:190
↓ 2 callersMethodCreateAnimation
HPL2/core/sources/resources/AnimationManager.cpp:62
↓ 2 callersFunctionCreateBaseDirs
Game/src/game/LuxBasePersonal.h:77
↓ 2 callersMethodCreateBillboard
HPL2/core/sources/scene/World.cpp:610
↓ 2 callersMethodCreateCharacterBody
Game/src/game/LuxPlayer.cpp:1540
↓ 2 callersMethodCreateCloneEntitiesAction
HPL2/tools/editors/common/EditorEditModeSelect.cpp:618
↓ 2 callersMethodCreateCollider
HPL2/core/sources/graphics/SubMesh.cpp:148
↓ 2 callersMethodCreateConnection
Game/src/game/LuxInteractConnections.cpp:171
↓ 2 callersMethodCreateEntity
Game/src/game/LuxProp.cpp:1928
↓ 2 callersMethodCreateFocusOnSelectionAction
HPL2/tools/editors/common/EditorBaseClasses.cpp:1092
↓ 2 callersMethodCreateFogArea
HPL2/core/sources/scene/World.cpp:920
↓ 2 callersMethodCreateFromFile
HPL2/core/sources/scene/World.cpp:1254
↓ 2 callersMethodCreateFromPath
Game/src/game/LuxBase.cpp:224
↓ 2 callersMethodCreateFromString
HPL2/core/sources/impl/GLSLShader.cpp:104
↓ 2 callersMethodCreateGfxImageBuffer
HPL2/core/sources/gui/Gui.cpp:443
↓ 2 callersMethodCreateGpuProgram
HPL2/core/sources/graphics/Graphics.cpp:451
↓ 2 callersMethodCreateImage
HPL2/core/sources/resources/ImageManager.cpp:130
↓ 2 callersMethodCreateInput
HPL2/tools/editors/common/EditorVar.cpp:76
↓ 2 callersMethodCreateInputBool
HPL2/tools/editors/common/EditorWindow.cpp:184
↓ 2 callersMethodCreateInputFile
HPL2/tools/editors/common/EditorWindow.cpp:221
↓ 2 callersMethodCreateInstance
HPL2/tools/editors/common/EditorUserClassDefinitionManager.cpp:334
↓ 2 callersMethodCreateIteratorPtr
HPL2/core/sources/engine/SaveGame.cpp:216
↓ 2 callersMethodCreateMaterial
HPL2/core/sources/resources/MaterialManager.cpp:122
↓ 2 callersMethodCreateMeshShape
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:279
↓ 2 callersMethodCreatePS
HPL2/core/sources/resources/ParticleManager.cpp:71
↓ 2 callersMethodCreatePlane
HPL2/core/sources/graphics/MeshCreator.cpp:105
↓ 2 callersMethodCreateRope
Game/src/game/LuxSavedEngineTypes.cpp:118
↓ 2 callersMethodCreateRopeEntity
HPL2/core/sources/scene/World.cpp:882
↓ 2 callersMethodCreateSetPropertyActionVector2f
HPL2/tools/editors/common/EntityWrapper.cpp:1984
↓ 2 callersMethodCreateStaticObjectCombo
HPL2/tools/editors/leveleditor/LevelEditorWorld.cpp:187
↓ 2 callersMethodCrouch
Game/src/game/LuxPlayer.cpp:774
↓ 2 callersFunctionDeathTypeToString
HPL2/tools/editors/particleeditor/EntityWrapperParticleEmitter.cpp:123
↓ 2 callersMethodDecPicCount
HPL2/core/include/graphics/FrameBase.h:36
↓ 2 callersMethodDestroy
HPL2/core/sources/physics/PhysicsBody.cpp:133
↓ 2 callersMethodDestroyAStarHandler
HPL2/core/sources/scene/World.cpp:1211
↓ 2 callersMethodDestroyAllParticleSystems
HPL2/core/sources/scene/World.cpp:823
↓ 2 callersMethodDestroyAllSoundEntities
HPL2/core/sources/scene/World.cpp:1010
↓ 2 callersMethodDestroyCamera
HPL2/core/sources/scene/Scene.cpp:173
↓ 2 callersMethodDestroyChildren
HPL2/core/sources/resources/XmlDocument.cpp:131
↓ 2 callersMethodDestroyProgram
HPL2/core/sources/graphics/MaterialType_Decal.cpp:86
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