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Functions14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs

↓ 4 callersMethodXorTransform
HPL2/core/sources/resources/BinaryBuffer.cpp:550
↓ 3 callersMethodAddAINode
HPL2/core/sources/scene/World.cpp:1218
↓ 3 callersMethodAddAnimation
HPL2/core/sources/impl/MeshLoaderMSH.cpp:564
↓ 3 callersMethodAddBool
HPL2/core/sources/engine/Engine.cpp:118
↓ 3 callersMethodAddCRC_Begin
HPL2/core/sources/resources/BinaryBuffer.cpp:667
↓ 3 callersMethodAddCRC_End
HPL2/core/sources/resources/BinaryBuffer.cpp:675
↓ 3 callersMethodAddCompletionAmount
Game/src/game/LuxMap.cpp:995
↓ 3 callersMethodAddEmitter
HPL2/tools/editors/particleeditor/ParticleEditorWorld.cpp:228
↓ 3 callersMethodAddEntityType
HPL2/tools/editors/common/EditorWorld.cpp:629
↓ 3 callersMethodAddEntry
(String asName)
HPL2/tools/HplLangTool/HplTrans.cs:231
↓ 3 callersMethodAddFloat32
HPL2/core/sources/resources/BinaryBuffer.cpp:798
↓ 3 callersMethodAddImage
HPL2/core/sources/gui/GuiGfxElement.cpp:243
↓ 3 callersMethodAddInfection
Game/src/game/LuxPlayer.cpp:938
↓ 3 callersMethodAddNode
HPL2/core/sources/graphics/Mesh.cpp:280
↓ 3 callersMethodAddRef
HPL2/core/sources/impl/scriptarray.cpp:1286
↓ 3 callersMethodAddUvAnimation
HPL2/core/sources/graphics/Material.cpp:269
↓ 3 callersMethodAddVertexBonePair
HPL2/core/sources/graphics/SubMesh.cpp:134
↓ 3 callersMethodAddVoice
Game/src/game/LuxEffectHandler.cpp:1495
↓ 3 callersMethodAddWidget
HPL2/tools/editors/common/EditorBaseClasses.cpp:104
↓ 3 callersMethodArrayHasObjects
HPL2/core/sources/graphics/RenderList.cpp:265
↓ 3 callersMethodAttachBillboard
HPL2/core/sources/scene/Light.cpp:543
↓ 3 callersMethodAutoLoad
Game/src/game/LuxSaveHandler.cpp:267
↓ 3 callersMethodBreak
Game/src/game/LuxProp_Object.cpp:716
↓ 3 callersMethodCanBlend
HPL2/core/include/scene/AnimationState.h:181
↓ 3 callersMethodCenterGlobalPositionInSet
HPL2/core/sources/gui/Widget.cpp:463
↓ 3 callersMethodChangeState
Game/src/game/LuxJournal.cpp:943
↓ 3 callersMethodCleanupData
Game/src/game/LuxHelpFuncs.cpp:210
↓ 3 callersMethodClear
HPL2/tools/mapview/MapView.cpp:174
↓ 3 callersMethodClearMenuItems
* ClearMenuItems() : clears MenuItem vector */
HPL2/core/sources/gui/WidgetMenu.cpp:93
↓ 3 callersMethodClearPatrolNodes
Game/src/game/LuxEnemy.cpp:1183
↓ 3 callersMethodClearTranslations
HPL2/core/sources/resources/Resources.cpp:378
↓ 3 callersMethodClone
HPL2/tools/editors/common/EntityWrapper.cpp:1173
↓ 3 callersMethodCollidesWithFrustum
HPL2/core/sources/scene/LightSpot.cpp:234
↓ 3 callersMethodCompileBonesAndSubMeshes
HPL2/core/sources/graphics/Mesh.cpp:234
↓ 3 callersFunctionCreateBaseDirs
HPL2/tools/LuxBasePersonal.h:77
↓ 3 callersMethodCreateChildBone
HPL2/core/sources/graphics/Bone.cpp:70
↓ 3 callersMethodCreateCompundShape
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:316
↓ 3 callersMethodCreateCopy
HPL2/tools/editors/common/EditorVar.cpp:1214
↓ 3 callersMethodCreateDeleteEntitiesAction
HPL2/tools/editors/common/EditorEditModeSelect.cpp:607
↓ 3 callersMethodCreateDir
HPL2/tools/editors/common/EditorWindowEntities.cpp:81
↓ 3 callersMethodCreateFromDir
HPL2/tools/editors/common/EditorIndex.cpp:221
↓ 3 callersMethodCreateFromFile
HPL2/core/sources/impl/CGShader.cpp:122
↓ 3 callersMethodCreateGlobalVar
HPL2/core/sources/engine/Engine.cpp:782
↓ 3 callersMethodCreateGpuShader
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:800
↓ 3 callersMethodCreateInputEnum
HPL2/tools/editors/common/EditorWindow.cpp:194
↓ 3 callersMethodCreateInputNumber
HPL2/tools/editors/common/EditorWindow.cpp:232
↓ 3 callersMethodCreateInstance
HPL2/tools/editors/common/EditorVar.cpp:91
↓ 3 callersMethodCreateLocalVar
HPL2/core/sources/engine/Engine.cpp:748
↓ 3 callersFunctionCreateNodeIfNeeded
Checks is child is NULL, and if so creates child else just returns it.
HPL2/core/sources/scene/RenderableContainer_BoxTree.cpp:204
↓ 3 callersMethodCreatePopUpSaveFilePicker
HPL2/core/sources/gui/GuiSet.cpp:1097
↓ 3 callersMethodCreatePostEffect
HPL2/core/sources/graphics/Graphics.cpp:426
↓ 3 callersMethodCreateSetPropertyActionVector3f
HPL2/tools/editors/common/EntityWrapper.cpp:1992
↓ 3 callersFunctionDateFromGMTime
HPL2/core/sources/impl/PlatformUnix.cpp:183
↓ 3 callersFunctionDateFromGMTime
HPL2/core/sources/impl/PlatformWin32.cpp:197
↓ 3 callersMethodDecompressAndAddFromBuffer
HPL2/core/sources/resources/BinaryBuffer.cpp:517
↓ 3 callersMethodDestroyCharacterBody
HPL2/core/sources/physics/PhysicsWorld.cpp:286
↓ 3 callersMethodDestroyData
HPL2/core/sources/graphics/RendererSimple.cpp:107
↓ 3 callersMethodDoorIsBroken
Game/src/game/LuxMap.cpp:663
↓ 3 callersMethodErrorDesc
Contains a textual (english) description of the error if one occurs.
HPL2/core/include/impl/tinyXML/tinyxml.h:1457
↓ 3 callersMethodFadeVolumeMul
HPL2/core/sources/sound/MusicHandler.cpp:226
↓ 3 callersMethodFallToReferenceTransforms
HPL2/tools/editors/common/EditorSelection.cpp:361
↓ 3 callersMethodFromAngleAxis
HPL2/core/sources/math/Quaternion.cpp:152
↓ 3 callersMethodFromBillboard
Game/src/game/LuxSavedEngineTypes.cpp:345
↓ 3 callersMethodFromSound
Game/src/game/LuxSavedEngineTypes.cpp:857
↓ 3 callersMethodGet
HPL2/core/sources/system/PreprocessParser.cpp:73
↓ 3 callersMethodGetAnimMode
HPL2/core/include/graphics/Texture.h:104
↓ 3 callersFunctionGetAnimTimes
Get times in TimeVec closes to afTime.
HPL2/core/sources/impl/MeshLoaderColladaHelpers.cpp:127
↓ 3 callersFunctionGetAnimTimes
HPL2/core/sources/impl/MeshLoaderFBX.cpp:404
↓ 3 callersMethodGetAspect
HPL2/tools/editors/common/EntityWrapperLightSpot.h:99
↓ 3 callersFunctionGetAxisVector
HPL2/core/sources/graphics/Material.cpp:295
↓ 3 callersMethodGetBaseSpeed
HPL2/core/sources/scene/AnimationState.cpp:236
↓ 3 callersMethodGetBlockVolumeMul
HPL2/core/include/sound/SoundChannel.h:85
↓ 3 callersMethodGetBody
Game/src/game/_old/LuxEnemy.h:507
↓ 3 callersMethodGetBodyFromID
Game/src/game/LuxProp.cpp:1130
↓ 3 callersMethodGetBoneByName
HPL2/core/sources/graphics/Skeleton.cpp:101
↓ 3 callersMethodGetBoneIndexBySid
HPL2/core/sources/graphics/Skeleton.cpp:124
↓ 3 callersMethodGetBoxSize
HPL2/tools/editors/common/BoxCreator.cpp:129
↓ 3 callersMethodGetBuoyancyActive
HPL2/core/include/physics/PhysicsBody.h:225
↓ 3 callersMethodGetCharArray
HPL2/core/sources/resources/ConfigFile.cpp:338
↓ 3 callersMethodGetCollideFlags
HPL2/core/include/physics/PhysicsBody.h:205
↓ 3 callersMethodGetCollider
HPL2/core/sources/graphics/SubMesh.cpp:158
↓ 3 callersMethodGetCollides
HPL2/tools/editors/common/EditorWindowPrimitives.cpp:112
↓ 3 callersMethodGetColorGrading
Game/src/game/LuxEffectHandler.h:527
↓ 3 callersMethodGetCullingOnPositiveSide
HPL2/tools/editors/common/EditorClipPlane.h:37
↓ 3 callersMethodGetCurrentRenderTarget
HPL2/core/include/graphics/RenderFunctions.h:120
↓ 3 callersMethodGetCurrentSubDiv
HPL2/tools/editors/common/EditorWindowDecals.cpp:122
↓ 3 callersMethodGetCurrentWidget
Game/src/game/LuxInventory.h:246
↓ 3 callersMethodGetDefaultFocusNavWidget
HPL2/core/include/gui/GuiSet.h:473
↓ 3 callersMethodGetDefaultMass
Game/src/game/LuxPlayer.h:202
↓ 3 callersMethodGetDepthTest
HPL2/core/include/graphics/Material.h:119
↓ 3 callersMethodGetDocument
HPL2/core/sources/impl/tinyXml/tinyxml.cpp:508
↓ 3 callersMethodGetEditorWindow
HPL2/tools/editors/common/EditorEditMode.h:62
↓ 3 callersMethodGetElementProgramVarIndex
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:489
↓ 3 callersMethodGetEnemyActivateSoundAllowed
Game/src/game/LuxGlobalDataHandler.cpp:172
↓ 3 callersMethodGetEngineViewport
HPL2/tools/editors/common/EditorBaseClasses.h:392
↓ 3 callersMethodGetEntityByName
HPL2/tools/editors/common/EditorWorld.cpp:218
↓ 3 callersMethodGetEquippedHandItem
Game/src/game/LuxInventory.h:254
↓ 3 callersMethodGetFalloffExp
HPL2/core/include/scene/FogArea.h:58
↓ 3 callersMethodGetFlickerOffMaxLength
HPL2/tools/editors/common/EntityWrapperLight.h:242
↓ 3 callersMethodGetFlickerOffMinLength
HPL2/tools/editors/common/EntityWrapperLight.h:241
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