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github.com/FrictionalGames/AmnesiaAMachineForPigs
/ functions
Functions
14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs
⨍
Functions
14,192
◇
Types & classes
3,212
↓ 4 callers
Method
XorTransform
HPL2/core/sources/resources/BinaryBuffer.cpp:550
↓ 3 callers
Method
AddAINode
HPL2/core/sources/scene/World.cpp:1218
↓ 3 callers
Method
AddAnimation
HPL2/core/sources/impl/MeshLoaderMSH.cpp:564
↓ 3 callers
Method
AddBool
HPL2/core/sources/engine/Engine.cpp:118
↓ 3 callers
Method
AddCRC_Begin
HPL2/core/sources/resources/BinaryBuffer.cpp:667
↓ 3 callers
Method
AddCRC_End
HPL2/core/sources/resources/BinaryBuffer.cpp:675
↓ 3 callers
Method
AddCompletionAmount
Game/src/game/LuxMap.cpp:995
↓ 3 callers
Method
AddEmitter
HPL2/tools/editors/particleeditor/ParticleEditorWorld.cpp:228
↓ 3 callers
Method
AddEntityType
HPL2/tools/editors/common/EditorWorld.cpp:629
↓ 3 callers
Method
AddEntry
(String asName)
HPL2/tools/HplLangTool/HplTrans.cs:231
↓ 3 callers
Method
AddFloat32
HPL2/core/sources/resources/BinaryBuffer.cpp:798
↓ 3 callers
Method
AddImage
HPL2/core/sources/gui/GuiGfxElement.cpp:243
↓ 3 callers
Method
AddInfection
Game/src/game/LuxPlayer.cpp:938
↓ 3 callers
Method
AddNode
HPL2/core/sources/graphics/Mesh.cpp:280
↓ 3 callers
Method
AddRef
HPL2/core/sources/impl/scriptarray.cpp:1286
↓ 3 callers
Method
AddUvAnimation
HPL2/core/sources/graphics/Material.cpp:269
↓ 3 callers
Method
AddVertexBonePair
HPL2/core/sources/graphics/SubMesh.cpp:134
↓ 3 callers
Method
AddVoice
Game/src/game/LuxEffectHandler.cpp:1495
↓ 3 callers
Method
AddWidget
HPL2/tools/editors/common/EditorBaseClasses.cpp:104
↓ 3 callers
Method
ArrayHasObjects
HPL2/core/sources/graphics/RenderList.cpp:265
↓ 3 callers
Method
AttachBillboard
HPL2/core/sources/scene/Light.cpp:543
↓ 3 callers
Method
AutoLoad
Game/src/game/LuxSaveHandler.cpp:267
↓ 3 callers
Method
Break
Game/src/game/LuxProp_Object.cpp:716
↓ 3 callers
Method
CanBlend
HPL2/core/include/scene/AnimationState.h:181
↓ 3 callers
Method
CenterGlobalPositionInSet
HPL2/core/sources/gui/Widget.cpp:463
↓ 3 callers
Method
ChangeState
Game/src/game/LuxJournal.cpp:943
↓ 3 callers
Method
CleanupData
Game/src/game/LuxHelpFuncs.cpp:210
↓ 3 callers
Method
Clear
HPL2/tools/mapview/MapView.cpp:174
↓ 3 callers
Method
ClearMenuItems
* ClearMenuItems() : clears MenuItem vector */
HPL2/core/sources/gui/WidgetMenu.cpp:93
↓ 3 callers
Method
ClearPatrolNodes
Game/src/game/LuxEnemy.cpp:1183
↓ 3 callers
Method
ClearTranslations
HPL2/core/sources/resources/Resources.cpp:378
↓ 3 callers
Method
Clone
HPL2/tools/editors/common/EntityWrapper.cpp:1173
↓ 3 callers
Method
CollidesWithFrustum
HPL2/core/sources/scene/LightSpot.cpp:234
↓ 3 callers
Method
CompileBonesAndSubMeshes
HPL2/core/sources/graphics/Mesh.cpp:234
↓ 3 callers
Function
CreateBaseDirs
HPL2/tools/LuxBasePersonal.h:77
↓ 3 callers
Method
CreateChildBone
HPL2/core/sources/graphics/Bone.cpp:70
↓ 3 callers
Method
CreateCompundShape
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:316
↓ 3 callers
Method
CreateCopy
HPL2/tools/editors/common/EditorVar.cpp:1214
↓ 3 callers
Method
CreateDeleteEntitiesAction
HPL2/tools/editors/common/EditorEditModeSelect.cpp:607
↓ 3 callers
Method
CreateDir
HPL2/tools/editors/common/EditorWindowEntities.cpp:81
↓ 3 callers
Method
CreateFromDir
HPL2/tools/editors/common/EditorIndex.cpp:221
↓ 3 callers
Method
CreateFromFile
HPL2/core/sources/impl/CGShader.cpp:122
↓ 3 callers
Method
CreateGlobalVar
HPL2/core/sources/engine/Engine.cpp:782
↓ 3 callers
Method
CreateGpuShader
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:800
↓ 3 callers
Method
CreateInputEnum
HPL2/tools/editors/common/EditorWindow.cpp:194
↓ 3 callers
Method
CreateInputNumber
HPL2/tools/editors/common/EditorWindow.cpp:232
↓ 3 callers
Method
CreateInstance
HPL2/tools/editors/common/EditorVar.cpp:91
↓ 3 callers
Method
CreateLocalVar
HPL2/core/sources/engine/Engine.cpp:748
↓ 3 callers
Function
CreateNodeIfNeeded
Checks is child is NULL, and if so creates child else just returns it.
HPL2/core/sources/scene/RenderableContainer_BoxTree.cpp:204
↓ 3 callers
Method
CreatePopUpSaveFilePicker
HPL2/core/sources/gui/GuiSet.cpp:1097
↓ 3 callers
Method
CreatePostEffect
HPL2/core/sources/graphics/Graphics.cpp:426
↓ 3 callers
Method
CreateSetPropertyActionVector3f
HPL2/tools/editors/common/EntityWrapper.cpp:1992
↓ 3 callers
Function
DateFromGMTime
HPL2/core/sources/impl/PlatformUnix.cpp:183
↓ 3 callers
Function
DateFromGMTime
HPL2/core/sources/impl/PlatformWin32.cpp:197
↓ 3 callers
Method
DecompressAndAddFromBuffer
HPL2/core/sources/resources/BinaryBuffer.cpp:517
↓ 3 callers
Method
DestroyCharacterBody
HPL2/core/sources/physics/PhysicsWorld.cpp:286
↓ 3 callers
Method
DestroyData
HPL2/core/sources/graphics/RendererSimple.cpp:107
↓ 3 callers
Method
DoorIsBroken
Game/src/game/LuxMap.cpp:663
↓ 3 callers
Method
ErrorDesc
Contains a textual (english) description of the error if one occurs.
HPL2/core/include/impl/tinyXML/tinyxml.h:1457
↓ 3 callers
Method
FadeVolumeMul
HPL2/core/sources/sound/MusicHandler.cpp:226
↓ 3 callers
Method
FallToReferenceTransforms
HPL2/tools/editors/common/EditorSelection.cpp:361
↓ 3 callers
Method
FromAngleAxis
HPL2/core/sources/math/Quaternion.cpp:152
↓ 3 callers
Method
FromBillboard
Game/src/game/LuxSavedEngineTypes.cpp:345
↓ 3 callers
Method
FromSound
Game/src/game/LuxSavedEngineTypes.cpp:857
↓ 3 callers
Method
Get
HPL2/core/sources/system/PreprocessParser.cpp:73
↓ 3 callers
Method
GetAnimMode
HPL2/core/include/graphics/Texture.h:104
↓ 3 callers
Function
GetAnimTimes
Get times in TimeVec closes to afTime.
HPL2/core/sources/impl/MeshLoaderColladaHelpers.cpp:127
↓ 3 callers
Function
GetAnimTimes
HPL2/core/sources/impl/MeshLoaderFBX.cpp:404
↓ 3 callers
Method
GetAspect
HPL2/tools/editors/common/EntityWrapperLightSpot.h:99
↓ 3 callers
Function
GetAxisVector
HPL2/core/sources/graphics/Material.cpp:295
↓ 3 callers
Method
GetBaseSpeed
HPL2/core/sources/scene/AnimationState.cpp:236
↓ 3 callers
Method
GetBlockVolumeMul
HPL2/core/include/sound/SoundChannel.h:85
↓ 3 callers
Method
GetBody
Game/src/game/_old/LuxEnemy.h:507
↓ 3 callers
Method
GetBodyFromID
Game/src/game/LuxProp.cpp:1130
↓ 3 callers
Method
GetBoneByName
HPL2/core/sources/graphics/Skeleton.cpp:101
↓ 3 callers
Method
GetBoneIndexBySid
HPL2/core/sources/graphics/Skeleton.cpp:124
↓ 3 callers
Method
GetBoxSize
HPL2/tools/editors/common/BoxCreator.cpp:129
↓ 3 callers
Method
GetBuoyancyActive
HPL2/core/include/physics/PhysicsBody.h:225
↓ 3 callers
Method
GetCharArray
HPL2/core/sources/resources/ConfigFile.cpp:338
↓ 3 callers
Method
GetCollideFlags
HPL2/core/include/physics/PhysicsBody.h:205
↓ 3 callers
Method
GetCollider
HPL2/core/sources/graphics/SubMesh.cpp:158
↓ 3 callers
Method
GetCollides
HPL2/tools/editors/common/EditorWindowPrimitives.cpp:112
↓ 3 callers
Method
GetColorGrading
Game/src/game/LuxEffectHandler.h:527
↓ 3 callers
Method
GetCullingOnPositiveSide
HPL2/tools/editors/common/EditorClipPlane.h:37
↓ 3 callers
Method
GetCurrentRenderTarget
HPL2/core/include/graphics/RenderFunctions.h:120
↓ 3 callers
Method
GetCurrentSubDiv
HPL2/tools/editors/common/EditorWindowDecals.cpp:122
↓ 3 callers
Method
GetCurrentWidget
Game/src/game/LuxInventory.h:246
↓ 3 callers
Method
GetDefaultFocusNavWidget
HPL2/core/include/gui/GuiSet.h:473
↓ 3 callers
Method
GetDefaultMass
Game/src/game/LuxPlayer.h:202
↓ 3 callers
Method
GetDepthTest
HPL2/core/include/graphics/Material.h:119
↓ 3 callers
Method
GetDocument
HPL2/core/sources/impl/tinyXml/tinyxml.cpp:508
↓ 3 callers
Method
GetEditorWindow
HPL2/tools/editors/common/EditorEditMode.h:62
↓ 3 callers
Method
GetElementProgramVarIndex
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:489
↓ 3 callers
Method
GetEnemyActivateSoundAllowed
Game/src/game/LuxGlobalDataHandler.cpp:172
↓ 3 callers
Method
GetEngineViewport
HPL2/tools/editors/common/EditorBaseClasses.h:392
↓ 3 callers
Method
GetEntityByName
HPL2/tools/editors/common/EditorWorld.cpp:218
↓ 3 callers
Method
GetEquippedHandItem
Game/src/game/LuxInventory.h:254
↓ 3 callers
Method
GetFalloffExp
HPL2/core/include/scene/FogArea.h:58
↓ 3 callers
Method
GetFlickerOffMaxLength
HPL2/tools/editors/common/EntityWrapperLight.h:242
↓ 3 callers
Method
GetFlickerOffMinLength
HPL2/tools/editors/common/EntityWrapperLight.h:241
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