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Functions19,634 in github.com/FreeFalcon/freefalcon-central

↓ 23 callersMethodSetCurrentStats
src/campaign/camplib/team.cpp:3037
↓ 23 callersMethodSetFOV
src/sim/displays/lantirn.cpp:143
↓ 23 callersMethodSetNewMasterMode
src/sim/displays/mfd.cpp:669
↓ 23 callersMethodSetWH
src/ui95/cbase.h:155
↓ 23 callersMethodSetYPRDelta
src/vu2/include/vuentity.h:123
↓ 23 callersMethodUnlock
src/ui95/cwindow.cpp:917
↓ 23 callersFunctionmk_item
src/ui/src/taceng/te_team_victory.cpp:247
↓ 22 callersMethodAttachChild
\ Attach an object as a child (no further updates need to be done on it) \************************************************************************
src/graphics/objects/drawbsp.cpp:102
↓ 22 callersMethodCleanup
src/sim/simlib/wpnstatn.cpp:95
↓ 22 callersFunctionFabsF
src/graphics/include/fmath.h:36
↓ 22 callersMethodFindFinalPt
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
src/sim/feature/atcbrain.cpp:3190
↓ 22 callersMethodFlags
src/vu2/include/vuevent.h:180
↓ 22 callersMethodGetCampID
src/falclib/include/falcent.h:407
↓ 22 callersMethodGetInstrumentMode
src/sim/navaids/navsystem.cpp:1253
↓ 22 callersMethodGetLimiter
src/sim/airframe/limiters.cpp:174
↓ 22 callersMethodGetRating
src/campaign/include/squadron.h:91
↓ 22 callersMethodIsSquadron
src/campaign/include/squadron.h:183
↓ 22 callersMethodIsTaskForce
src/falclib/include/falcent.h:288
↓ 22 callersMethodIsWeapon
src/sim/include/simweapn.h:76
↓ 22 callersMethodLock
Fix in memory and return and pointer to the memory associated with our back buffer
src/graphics/ddstuff/imagebuf.cpp:630
↓ 22 callersFunctionSendCallToAWACS
src/falclib/msgsrc/radiochattermsg.cpp:781
↓ 22 callersMethodSetFlags
src/ui/include/cmap.h:250
↓ 22 callersMethodSetMainImage
src/ui95_ext/cicons.cpp:225
↓ 22 callersMethodSetSpotted
2002-02-11 ADDED S.G. Added identified which defaults to 1
src/campaign/camplib/campbase.cpp:501
↓ 22 callersMethodSetSwitch
src/sim/include/simmover.h:161
↓ 22 callersMethodSetWPAltitude
src/campaign/camplib/campwp.cpp:549
↓ 22 callersMethodUnlock
Reliquish our exclusive pointer to the memory associated with our back buffer
src/graphics/ddstuff/imagebuf.cpp:675
↓ 22 callersFunctionaviClose
src/movie/riffio.c:456
↓ 22 callersMethodset_type
src/ui/src/taceng/tac_class.cpp:192
↓ 21 callersMethodAVTROn
src/sim/include/aircrft.h:333
↓ 21 callersMethodArc
src/graphics/renderer/display.cpp:73
↓ 21 callersFunctionCheckValidType
2001-04-02 HELPER BY S.G. Will return true if it can use/set GCI
src/campaign/camptask/flight.cpp:3676
↓ 21 callersFunctionCheckValidType
2001-04-02 HELPER BY S.G. Will return true if it can use/set GCI
src/campaign/camptool/camptask/flight.cpp:3149
↓ 21 callersMethodCreateVisualObject
src/sim/otwdrive/addobj.cpp:41
↓ 21 callersFunctionDeleteGroupList
src/ui/src/dogfight/dogfight.cpp:1524
↓ 21 callersMethodFindWeaponClass
Find the next weapon of the desired class. Start with the next point on the current station, and wrap around back to the current point on the current
src/sim/displays/sms.cpp:2578
↓ 21 callersMethodGetDirection
src/campaign/camplib/asearch.cpp:131
↓ 21 callersMethodGetGreenMode
src/graphics/renderer/otw.cpp:176
↓ 21 callersMethodGetObjectiveClassData
src/campaign/camplib/objectiv.cpp:2589
↓ 21 callersMethodGetSimpleMode
src/sim/include/airframe.h:1758
↓ 21 callersMethodGetUnitPriority
src/campaign/include/unit.h:750
↓ 21 callersMethodInsert
src/sim/radar/modes.cpp:1678
↓ 21 callersMethodInsert
src/campaign/camptask/gtmobj.cpp:151
↓ 21 callersMethodIsSetCampaignFlag
src/sim/include/simbase.h:245
↓ 21 callersMethodLoad
src/graphics/texture/tex.cpp:813
↓ 21 callersMethodMoving
src/campaign/include/unit.h:449
↓ 21 callersMethodPoint
\ Put a pixel on the display. \***************************************************************************/
src/graphics/renderer/display.cpp:379
↓ 21 callersMethodRemHead
src/falclib/alist.cpp:17
↓ 21 callersMethodScanClientAreas
src/ui95/cwindow.cpp:457
↓ 21 callersMethodSetGroup
src/ui95/cbase.h:106
↓ 21 callersMethodSetGroupState
src/ui95/cwindow.cpp:2624
↓ 21 callersMethodSetItemLabel
src/ui95/cpopup.cpp:335
↓ 21 callersMethodSetRdrAz
src/sim/simlib/simbase.cpp:1609
↓ 21 callersMethodSetRdrAzCenter
src/sim/simlib/simbase.cpp:1637
↓ 21 callersMethodSetRdrEl
src/sim/simlib/simbase.cpp:1623
↓ 21 callersMethodSetRdrElCenter
src/sim/simlib/simbase.cpp:1652
↓ 21 callersFunctionglAllocateMemory
default is clear memory allocated
src/graphics/include/grinline.h:21
↓ 20 callersMethodAddChildItem
src/ui95/ctree.cpp:513
↓ 20 callersMethodCreateSurface
src/sim/cockpit/cpmanager.cpp:2237
↓ 20 callersMethodDeleteWP
src/campaign/camplib/campwp.cpp:515
↓ 20 callersFunctionF4LoadSound
Load Sound Loads a wave file and returns a handle to the sound * Update this with sound manager calls * SND_EXPORT int AudioLoad( char * filename )
src/falcsnd/fsound.cpp:435
↓ 20 callersFunctionF4PlaySound
Use audio function * SND_EXPORT void AudioPlay( int handle ) * possible use the SoundPlayChannel: need to know the level of interaction they * want
src/falcsnd/fsound.cpp:773
↓ 20 callersMethodFinal
src/campaign/include/unit.h:505
↓ 20 callersFunctionGetALine
Get a line to check returns a line ptr, else NULL
src/tools/tacref/txt2bin/convert.cpp:221
↓ 20 callersFunctionGetALine
Get a line to check returns a line ptr, else NULL
src/japanese/convert.cpp:221
↓ 20 callersFunctionGetCell
src/campaign/camplib/campterr.cpp:129
↓ 20 callersMethodGetFrame
src/ui95/ooutput.h:284
↓ 20 callersMethodGetPlayerCallsign
src/falclib/include/falcsess.h:136
↓ 20 callersMethodGetSOI
src/sim/include/simveh.h:64
↓ 20 callersFunctionGetTTRelations
src/tools/eventmkr/eventmkr.cpp:161
↓ 20 callersMethodGetUnitNormalRole
src/campaign/camptask/gndunit.cpp:714
↓ 20 callersMethodGetUserPtr
src/ui95/ccontrol.cpp:709
↓ 20 callersMethodIsICPSet
src/sim/include/icp.h:517
↓ 20 callersMethodIsTaskForce
src/campaign/include/navunit.h:138
↓ 20 callersMethodMainPower
src/sim/include/aircrft.h:683
↓ 20 callersMethodResetTraversal
src/graphics/include/objlist.h:61
↓ 20 callersMethodSetAllControlStates
src/ui95/ctree.cpp:723
↓ 20 callersMethodSetAllLabel
src/ui95/cbuttons.cpp:327
↓ 20 callersMethodSetCargoId
src/campaign/camplib/unit.cpp:6275
↓ 20 callersMethodSetX
src/ui95/cwindow.cpp:294
↓ 20 callersFunctionSqrtF
src/graphics/include/fmath.h:48
↓ 20 callersMethodStrWidth
src/ui95/cfonts.cpp:292
↓ 20 callersFunctionUI_Refresh
src/ui/src/comms/ui_comms.cpp:2294
↓ 20 callersMethodWidth
src/ui95/cfontres.cpp:160
↓ 20 callersMethodglReadCharMem
src/graphics/3dlib/filemem.cpp:59
↓ 20 callersFunctionswap_float
src/graphics/bspbuild/mgif.cpp:55
↓ 19 callersMethodAddSfxRequest
** Name: AddSfxRequest ** Description: ** Sim thread calls this when it needs a special effect created. ** This adds the request to the list for proce
src/sim/otwdrive/otwlist.cpp:52
↓ 19 callersMethodCleanup
src/ui/src/cmusic.cpp:129
↓ 19 callersFunctionCloseWindowCB
src/ui/src/ui_main.cpp:713
↓ 19 callersFunctionFindUnitByXY
src/campaign/camplib/find.cpp:841
↓ 19 callersMethodGameName
src/vu2/include/vusessn.h:496
↓ 19 callersMethodGetApproxGroundLevel
src/sim/otwdrive/otwdrive.cpp:3033
↓ 19 callersMethodGetChildOffset
Return the object space location of the slot connect point indicated ***************************************************************************/
src/graphics/objects/drawbsp.cpp:176
↓ 19 callersMethodGetData
src/ui95/soundrsc.cpp:5
↓ 19 callersMethodGetFOV
src/sim/otwdrive/otwdrive.cpp:477
↓ 19 callersMethodGetMinInteger
src/ui95/ceditbox.h:91
↓ 19 callersMethodGetRadioFreq
src/falcsnd/voicemanager.cpp:1554
↓ 19 callersFunctionGetRoad
src/tools/makethr/makethr.cpp:167
↓ 19 callersMethodGetTargetID
src/campaign/include/unit.h:600
↓ 19 callersMethodIsEngineFlag
src/sim/include/airframe.h:1449
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