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github.com/FoxdieTeam/mgs_reversing
/ functions
Functions
6,490 in github.com/FoxdieTeam/mgs_reversing
⨍
Functions
6,490
◇
Types & classes
618
↓ 5 callers
Function
s04c_revolver_800CF71C
source/overlays/s04c/onoda/s04b/revolver.c:293
↓ 5 callers
Function
s04c_revolver_800D00B4
source/overlays/s04c/onoda/s04b/revolver.c:665
↓ 5 callers
Function
s07a_meryl_unk_800D66F4
source/enemy/merylcheck.c:26
↓ 5 callers
Function
s07a_meryl_unk_800DB7A8
Identical to s00a_command_800CB0E0
source/enemy/merylthink.c:215
↓ 5 callers
Function
s07a_meryl_unk_800DBB3C
Identical to s00a_command_800CB2C8
source/enemy/merylthink.c:373
↓ 5 callers
Function
s07a_meryl_unk_800DBE9C
Identical to s00a_command_800CB628
source/enemy/merylthink.c:563
↓ 5 callers
Function
s07c_meryl72_unk2_800CEBF4
source/animal/meryl72/think9.c:27
↓ 5 callers
Function
s08a_plasma_h_800D1638
source/okajima/plasma_h.c:213
↓ 5 callers
Function
s11g_hind_800D2F60
source/overlays/s11g/kojo/hindact.c:114
↓ 5 callers
Function
s11i_zk11fcom_800D1934
source/animal/zako11f/zk11fcom.c:578
↓ 5 callers
Function
s11i_zk11fcom_800D1990
source/animal/zako11f/zk11fcom.c:603
↓ 5 callers
Function
s12a_wolf2_800CED64
source/okajima/wolf/unknown.c:33
↓ 5 callers
Function
s12a_wolf2_800CEFF0
source/okajima/wolf/unknown.c:128
↓ 5 callers
Function
s12a_wolf2_800CF03C
source/okajima/wolf/unknown.c:137
↓ 5 callers
Function
s12a_wolf2_800D0358
source/okajima/wolf/unknown.c:563
↓ 5 callers
Function
s19b_jbullet_800C4F54
source/overlays/s19b/takabe/jeep_emy/jeep_emy.c:328
↓ 5 callers
Function
s19b_spark2_m_800D899C
source/overlays/s19b/takabe/jeep_liq/jeep_liq.c:552
↓ 5 callers
Function
set_song
source/game/alert.c:20
↓ 5 callers
Function
sna_8004F8E4
source/chara/snake_vr/sna_init.c:810
↓ 5 callers
Function
sna_8004F8E4
source/chara/snake/sna_init.c:848
↓ 5 callers
Function
sna_8004FA74
source/chara/snake/sna_init.c:893
↓ 5 callers
Function
sna_80051DA0
source/chara/snake_vr/sna_init.c:4733
↓ 5 callers
Function
sna_80051DA0
source/chara/snake/sna_init.c:2295
↓ 5 callers
Function
sna_80051FD0
source/chara/snake_vr/sna_init.c:4833
↓ 5 callers
Function
sng_off
source/sound/sd_ioset.c:142
↓ 5 callers
Function
spark_next_random
source/okajima/spark.c:64
↓ 5 callers
Function
sub_8002FCF0
source/game/camera.c:622
↓ 5 callers
Function
sub_80048124
source/menu/radiofacedraw.c:23
↓ 5 callers
Function
sub_8004EB74
source/chara/snake/sna_init.c:317
↓ 5 callers
Function
sub_8004F14C
source/chara/snake_vr/sna_init.c:516
↓ 5 callers
Function
sub_8004F14C
source/chara/snake/sna_init.c:564
↓ 5 callers
Function
title_open_800C47B8
source/onoda/open/open.c:296
↓ 5 callers
Function
title_open_800C4B2C
source/onoda/open/open.c:359
↓ 5 callers
Function
title_open_800C5200
source/onoda/open/open.c:479
↓ 5 callers
Function
title_open_800C5238
source/onoda/open/open.c:488
↓ 5 callers
Function
title_open_800C5CF0
source/onoda/open/open.c:825
↓ 4 callers
Function
AN_Blast_Mini
source/bullet/blast.c:277
↓ 4 callers
Function
AN_Blast_Single
source/bullet/blast.c:261
↓ 4 callers
Function
AN_CaterpillerSmoke
source/anime/effect/m1e1.c:61
↓ 4 callers
Function
AN_Unknown_800C3B7C
source/anime/effect/breath.c:113
↓ 4 callers
Function
ApplyJointRotation
source/game/motion.c:846
↓ 4 callers
Function
AsiatoCheck
source/enemy/asiato.c:311
↓ 4 callers
Function
BoundInCheck
source/takabe/wt_area2.c:37
↓ 4 callers
Function
BoundInCheck
source/takabe/wt_area.c:43
↓ 4 callers
Function
CDBIOS_Stop
source/libfs/cdbios.c:62
↓ 4 callers
Function
CloseWindow
source/koba/vr/vrwindow.c:104
↓ 4 callers
Function
Crow_800DD8A8
source/overlays/s15c/okajima/valcan/crow.c:87
↓ 4 callers
Function
DG_AdjustOverscan
source/libdg/display.c:197
↓ 4 callers
Function
DG_ClearResidentTexture
* @brief Initialises the resident texture cache as empty. */
source/libdg/text.c:251
↓ 4 callers
Function
DG_CopyPackToRVector
source/libdg/divide.c:286
↓ 4 callers
Function
DG_LoadInitPcx
source/libdg/loader.c:304
↓ 4 callers
Function
DG_MatrixRotZYX
source/libdg/matrix.c:73
↓ 4 callers
Function
DG_PointCheck
source/libdg/pos.c:124
↓ 4 callers
Function
DG_ReflectMatrix
source/libdg/matrix.c:219
↓ 4 callers
Function
DG_SetExtPaletteMakeFunc
source/takabe/palette.c:111
↓ 4 callers
Function
DG_SetRVectorDelta
source/libdg/divide.c:217
↓ 4 callers
Function
EQ_ChangeTexture
source/equip/effect.c:17
↓ 4 callers
Function
Elevator_800DA57C
source/takabe/elevator.c:983
↓ 4 callers
Function
ExecProc
source/takabe/wt_area2.c:50
↓ 4 callers
Function
ExecProc
source/takabe/wt_area.c:56
↓ 4 callers
Function
FP_Subtract3
source/game/motion.c:610
↓ 4 callers
Function
FS_ResetCdFilePosition
source/libfs/fshd.c:34
↓ 4 callers
Function
FS_StreamClose
source/libfs/stream.c:362
↓ 4 callers
Function
FS_StreamIsForceStop
source/libfs/stream.c:526
↓ 4 callers
Function
FS_StreamTaskState
source/libfs/stream.c:227
↓ 4 callers
Function
GM_AddMap
source/game/map.c:290
↓ 4 callers
Function
GM_CameraSetRotation
source/game/camera.c:1085
↓ 4 callers
Function
GM_ConfigControlMatrix
source/game/control.c:440
↓ 4 callers
Function
GM_GetArea
source/game/area.c:61
↓ 4 callers
Function
GM_GetNoiseSound
source/game/alert.c:60
↓ 4 callers
Function
GM_TouchTarget
source/game/target.c:259
↓ 4 callers
Function
GV_InitCacheSystem
* @brief Initialises the cache system by marking all entries as unused. * Also initialises the resident cache as empty. */
source/libgv/cache.c:178
↓ 4 callers
Function
GV_InitResidentMemory
source/libgv/resident.c:12
↓ 4 callers
Function
GV_NearExp2V
source/libgv/near.c:191
↓ 4 callers
Function
GetResources
source/thing/sight.c:551
↓ 4 callers
Function
GlassInitPacks_800D2E88
source/takabe/glass.c:70
↓ 4 callers
Function
HiyokoShadePacks_800CFE3C
source/okajima/hiyoko.c:81
↓ 4 callers
Function
InitGrenade
source/weapon/grenade.c:240
↓ 4 callers
Function
InitPacks
source/okajima/blink_tx.c:29
↓ 4 callers
Function
InitTex
source/onoda/abst/ab_demo2.c:1361
↓ 4 callers
Function
InitTex
source/onoda/abst/ab_demo1.c:1027
↓ 4 callers
Function
InitTex
source/onoda/abst/abst.c:901
↓ 4 callers
Function
IrCens_800D9B5C
source/takabe/ir_cens.c:192
↓ 4 callers
Function
JohnnyExecProc_800C4D8C
source/chara/torture/johnny.c:647
↓ 4 callers
Function
Johnny_800C430C
source/chara/torture/johnny.c:189
↓ 4 callers
Function
Johnny_800C4388
source/chara/torture/johnny.c:207
↓ 4 callers
Function
Johnny_800C4734
source/chara/torture/johnny.c:389
↓ 4 callers
Function
MERYL_SetPutChar
source/enemy/merylaction.c:1657
↓ 4 callers
Function
ML72_SetPutChar_800CB584
source/animal/meryl72/put.c:139
↓ 4 callers
Function
MakeTarget
source/game/camera.c:606
↓ 4 callers
Function
NearTime
source/libgv/near.c:76
↓ 4 callers
Function
NewAnime_8005D988
source/anime/effect/bullet.c:254
↓ 4 callers
Function
NewAnime_8005E090
source/anime/effect/bullet.c:523
↓ 4 callers
Function
NewJeepGate
source/overlays/s19b/takabe/jeep/jeep_gte.c:258
↓ 4 callers
Function
NewJeepGlass
source/overlays/s19b/takabe/jeep/jeep_gls.c:173
↓ 4 callers
Function
NewLSight
source/enemy/l_sight.c:95
↓ 4 callers
Function
NewMosaic
source/takabe/mosaic.c:92
↓ 4 callers
Function
NewStreamControl
source/game/strctrl.c:147
↓ 4 callers
Function
OtacomSendLampOnOffToGomon_800CB420
source/chara/torture/otacom.c:57
↓ 4 callers
Function
OtacomSendMessage_800CB3E0
source/chara/torture/otacom.c:46
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