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hub / github.com/FlaxEngine/FlaxEngine / Clear

Method Clear

Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp:31–40  ·  view source on GitHub ↗

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29}
30
31void SimulationEventCallback::Clear()
32{
33 NewCollisions.Clear();
34 RemovedCollisions.Clear();
35
36 NewTriggerPairs.Clear();
37 LostTriggerPairs.Clear();
38
39 BrokenJoints.Clear();
40}
41
42void SimulationEventCallback::SendCollisionEvents()
43{

Callers 8

ExtractGeometryMethod · 0.45
UpdateVehiclesMethod · 0.45
ShutdownMethod · 0.45
StartSimulateSceneMethod · 0.45
EndSimulateSceneMethod · 0.45
SetSceneOriginMethod · 0.45
FlushRequestsMethod · 0.45
SetupMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected