| 4538 | } |
| 4539 | |
| 4540 | void PhysicsBackend::FlushRequests() |
| 4541 | { |
| 4542 | FlushLocker.Lock(); |
| 4543 | |
| 4544 | // Delete objects |
| 4545 | for (int32 i = 0; i < DeleteObjects.Count(); i++) |
| 4546 | DeleteObjects[i]->release(); |
| 4547 | DeleteObjects.Clear(); |
| 4548 | |
| 4549 | FlushLocker.Unlock(); |
| 4550 | } |
| 4551 | |
| 4552 | void PhysicsBackend::FlushRequests(void* scene) |
| 4553 | { |
nothing calls this directly
no test coverage detected