| 75 | } |
| 76 | |
| 77 | void RigidBody::SetUseCCD(bool value) |
| 78 | { |
| 79 | if (value == GetUseCCD()) |
| 80 | return; |
| 81 | _useCCD = value; |
| 82 | if (_actor) |
| 83 | PhysicsBackend::SetRigidDynamicActorFlag(_actor, PhysicsBackend::RigidDynamicFlags::CCD, value); |
| 84 | } |
| 85 | |
| 86 | void RigidBody::SetEnableGravity(bool value) |
| 87 | { |
nothing calls this directly
no test coverage detected