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hub / github.com/FlaxEngine/FlaxEngine / SetIsKinematic

Method SetIsKinematic

Source/Engine/Physics/Actors/RigidBody.cpp:32–43  ·  view source on GitHub ↗

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30}
31
32void RigidBody::SetIsKinematic(const bool value)
33{
34 if (value == GetIsKinematic())
35 return;
36 _isKinematic = value;
37 if (_actor)
38 {
39 PhysicsBackend::SetRigidDynamicActorFlag(_actor, PhysicsBackend::RigidDynamicFlags::Kinematic, value);
40 if (!value && _isActive && _startAwake)
41 WakeUp();
42 }
43}
44
45void RigidBody::SetLinearDamping(float value)
46{

Callers 1

InitBoneMethod · 0.80

Calls 1

SetRigidDynamicActorFlagFunction · 0.85

Tested by

no test coverage detected