| 62 | } |
| 63 | |
| 64 | SceneObjectsFactory::Context::~Context() |
| 65 | { |
| 66 | if (Async) |
| 67 | { |
| 68 | Array<ISerializeModifier*, InlinedAllocation<PLATFORM_THREADS_LIMIT>> modifiers; |
| 69 | Modifiers.GetValues(modifiers); |
| 70 | for (ISerializeModifier* e : modifiers) |
| 71 | { |
| 72 | if (e == Modifier) |
| 73 | continue; |
| 74 | Cache::ISerializeModifier.Put(e); |
| 75 | } |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | ISerializeModifier* SceneObjectsFactory::Context::GetModifier() |
| 80 | { |