MCPcopy Create free account
hub / github.com/FlaxEngine/FlaxEngine / unloadScene

Method unloadScene

Source/Engine/Level/Level.cpp:936–965  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

934}
935
936bool LevelImpl::unloadScene(Scene* scene)
937{
938 if (scene == nullptr)
939 {
940 Log::ArgumentNullException();
941 return true;
942 }
943 const auto sceneId = scene->GetID();
944
945 PROFILE_CPU_NAMED("Level.UnloadScene");
946 PROFILE_MEM(Level);
947
948 // Fire event
949 CallSceneEvent(SceneEventType::OnSceneUnloading, scene, sceneId);
950
951 // Call end play
952 if (scene->IsDuringPlay())
953 scene->EndPlay();
954
955 // Remove from scenes list
956 Level::Scenes.Remove(scene);
957
958 // Fire event
959 CallSceneEvent(SceneEventType::OnSceneUnloaded, scene, sceneId);
960
961 // Simple enqueue scene root object to be deleted
962 scene->DeleteObject();
963
964 return false;
965}
966
967bool LevelImpl::unloadScenes()
968{

Callers

nothing calls this directly

Calls 5

GetIDMethod · 0.80
DeleteObjectMethod · 0.80
EndPlayMethod · 0.45
RemoveMethod · 0.45

Tested by

no test coverage detected