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hub / github.com/FlaxEngine/FlaxEngine / ToString

Method ToString

Source/Engine/Level/Actors/ModelInstanceActor.cpp:12–15  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

10}
11
12String ModelInstanceActor::MeshReference::ToString() const
13{
14 return String::Format(TEXT("Actor={},LOD={},Mesh={}"), Actor ? Actor->GetNamePath() : String::Empty, LODIndex, MeshIndex);
15}
16
17MeshBase* ModelInstanceActor::MeshReference::Get() const
18{

Callers 12

GetObjectNameFunction · 0.45
ApplyAllMethod · 0.45
ApplyAllInternalMethod · 0.45
SpawnPrefabMethod · 0.45
CreatePrefabMethod · 0.45
AnimatedModel.cppFile · 0.45
SetParameterValueMethod · 0.45
SetProbeDataMethod · 0.45
SetProbeDataMethod · 0.45
DeserializeMethod · 0.45
UpdateTextureMethod · 0.45

Calls 2

GetNamePathMethod · 0.80
FormatFunction · 0.50

Tested by

no test coverage detected