| 169 | } |
| 170 | |
| 171 | void Camera::UnprojectPoint(const Float2& gameWindowSpaceLocation, float depth, Vector3& worldSpaceLocation) const |
| 172 | { |
| 173 | UnprojectPoint(gameWindowSpaceLocation, depth, worldSpaceLocation, GetViewport()); |
| 174 | } |
| 175 | |
| 176 | void Camera::UnprojectPoint(const Float2& cameraViewportSpaceLocation, float depth, Vector3& worldSpaceLocation, const Viewport& viewport) const |
| 177 | { |
nothing calls this directly
no test coverage detected