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hub / github.com/FlaxEngine/FlaxEngine / GetGamepadButtonUp

Method GetGamepadButtonUp

Source/Engine/Input/Input.cpp:529–534  ·  view source on GitHub ↗

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527}
528
529bool Input::GetGamepadButtonUp(int32 gamepadIndex, GamepadButton button, float deadZone)
530{
531 if (gamepadIndex >= 0 && gamepadIndex < Gamepads.Count())
532 return Gamepads[gamepadIndex]->GetButtonUp(button, deadZone);
533 return false;
534}
535
536float Input::GetGamepadAxis(InputGamepadIndex gamepad, GamepadAxis axis)
537{

Callers

nothing calls this directly

Calls 2

GetButtonUpMethod · 0.80
CountMethod · 0.45

Tested by

no test coverage detected