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hub / github.com/FlaxEngine/FlaxEngine / ToString

Method ToString

Source/Engine/Graphics/GPUDevice.cpp:322–329  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

320}
321
322String GPUResource::ToString() const
323{
324#if GPU_ENABLE_RESOURCE_NAMING
325 if (_namePtr)
326 return String(_namePtr, _nameSize);
327#endif
328 return ScriptingObject::ToString();
329}
330
331void GPUResource::OnDeleteObject()
332{

Callers 3

GetMethod · 0.45
DumpResourcesToLogMethod · 0.45
InitMethod · 0.45

Calls 2

ToStringFunction · 0.70
StringClass · 0.50

Tested by

no test coverage detected