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github.com/FlaxEngine/FlaxEngine
/ GetDefaultDeformableMaterial
Method
GetDefaultDeformableMaterial
Source/Engine/Graphics/GPUDevice.cpp:843–846 ·
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Source
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841
}
842
843
MaterialBase* GPUDevice::GetDefaultDeformableMaterial() const
844
{
845
return _res->DefaultDeformableMaterial.Get();
846
}
847
848
GPUTexture* GPUDevice::GetDefaultNormalMap() const
849
{
Callers
2
GetMaterial
Method · 0.80
Draw
Method · 0.80
Calls
1
Get
Method · 0.45
Tested by
no test coverage detected