| 84 | } |
| 85 | |
| 86 | void GameplayGlobals::SetValue(const StringView& name, const Variant& value) |
| 87 | { |
| 88 | ScopeLock lock(Locker); |
| 89 | auto e = Variables.TryGet(name); |
| 90 | if (e) |
| 91 | { |
| 92 | e->Value = value; |
| 93 | } |
| 94 | } |
| 95 | |
| 96 | void GameplayGlobals::ResetValues() |
| 97 | { |
no test coverage detected