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hub / github.com/FlaxEngine/FlaxEngine / GetGameBinariesPath

Method GetGameBinariesPath

Source/Editor/Cooker/GameCooker.cpp:221–247  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

219}
220
221String CookingData::GetGameBinariesPath() const
222{
223 const Char* archDir;
224 switch (Tools->GetArchitecture())
225 {
226 case ArchitectureType::AnyCPU:
227 archDir = TEXT("AnyCPU");
228 break;
229 case ArchitectureType::x86:
230 archDir = TEXT("x86");
231 break;
232 case ArchitectureType::x64:
233 archDir = TEXT("x64");
234 break;
235 case ArchitectureType::ARM:
236 archDir = TEXT("ARM");
237 break;
238 case ArchitectureType::ARM64:
239 archDir = TEXT("ARM64");
240 break;
241 default:
242 CRASH;
243 return String::Empty;
244 }
245
246 return GetPlatformBinariesRoot() / TEXT("Game") / archDir / ::ToString(Configuration);
247}
248
249String CookingData::GetPlatformBinariesRoot() const
250{

Callers 4

PerformMethod · 0.80
OnDeployBinariesMethod · 0.80
OnDeployBinariesMethod · 0.80
OnDeployBinariesMethod · 0.80

Calls 2

ToStringFunction · 0.70
GetArchitectureMethod · 0.45

Tested by 1

PerformMethod · 0.64