| 122 | Delegate<HashSet<Guid>&> GameCooker::OnCollectAssets; |
| 123 | |
| 124 | const Char* ToString(const BuildPlatform platform) |
| 125 | { |
| 126 | switch (platform) |
| 127 | { |
| 128 | case BuildPlatform::Windows32: |
| 129 | return TEXT("Windows x86"); |
| 130 | case BuildPlatform::Windows64: |
| 131 | return TEXT("Windows x64"); |
| 132 | case BuildPlatform::UWPx86: |
| 133 | return TEXT("Windows Store x86"); |
| 134 | case BuildPlatform::UWPx64: |
| 135 | return TEXT("Windows Store x64"); |
| 136 | case BuildPlatform::XboxOne: |
| 137 | return TEXT("Xbox One"); |
| 138 | case BuildPlatform::LinuxX64: |
| 139 | return TEXT("Linux x64"); |
| 140 | case BuildPlatform::PS4: |
| 141 | return TEXT("PlayStation 4"); |
| 142 | case BuildPlatform::XboxScarlett: |
| 143 | return TEXT("Xbox Scarlett"); |
| 144 | case BuildPlatform::AndroidARM64: |
| 145 | return TEXT("Android ARM64"); |
| 146 | case BuildPlatform::Switch: |
| 147 | return TEXT("Switch"); |
| 148 | case BuildPlatform::PS5: |
| 149 | return TEXT("PlayStation 5"); |
| 150 | case BuildPlatform::MacOSx64: |
| 151 | return TEXT("Mac x64"); |
| 152 | case BuildPlatform::MacOSARM64: |
| 153 | return TEXT("Mac ARM64"); |
| 154 | case BuildPlatform::iOSARM64: |
| 155 | return TEXT("iOS ARM64"); |
| 156 | case BuildPlatform::WindowsARM64: |
| 157 | return TEXT("Windows ARM64"); |
| 158 | case BuildPlatform::Web: |
| 159 | return TEXT("Web"); |
| 160 | default: |
| 161 | return TEXT(""); |
| 162 | } |
| 163 | } |
| 164 | |
| 165 | const Char* ToString(const BuildConfiguration configuration) |
| 166 | { |
no outgoing calls
no test coverage detected