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hub / github.com/FlaxEngine/FlaxEngine / Clear

Function Clear

Source/Engine/Graphics/Models/CollisionProxy.h:70–73  ·  view source on GitHub ↗

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68 }
69
70 void Clear()
71 {
72 Triangles.Clear();
73 }
74
75 bool Intersects(const Ray& ray, const Matrix& world, Real& distance, Vector3& normal) const
76 {

Callers 4

MeshDeformation.hFile · 0.70
SetupMethod · 0.70
SaveShaderAssetMethod · 0.50
LoadMethod · 0.50

Calls 1

ClearMethod · 0.45

Tested by

no test coverage detected