| 44 | namespace Serialization |
| 45 | { |
| 46 | inline bool ShouldSerialize(const SceneReference& v, const void* otherObj) |
| 47 | { |
| 48 | return !otherObj || v != *(SceneReference*)otherObj; |
| 49 | } |
| 50 | void FLAXENGINE_API Serialize(ISerializable::SerializeStream& stream, const SceneReference& v, const void* otherObj); |
| 51 | void FLAXENGINE_API Deserialize(ISerializable::DeserializeStream& stream, SceneReference& v, ISerializeModifier* modifier); |
| 52 | } |