| 240 | /// <returns>The loaded asset or null if failed.</returns> |
| 241 | template<typename T> |
| 242 | FORCE_INLINE static T* LoadAsyncInternal(const Char* internalPath) |
| 243 | { |
| 244 | return static_cast<T*>(LoadAsyncInternal(internalPath, T::TypeInitializer)); |
| 245 | } |
| 246 | |
| 247 | /// <summary> |
| 248 | /// Loads asset to the Content Pool and holds it until it won't be referenced by any object. Returns null if asset is missing. Actual asset data loading is performed on a other thread in async. |
no outgoing calls
no test coverage detected