| 110 | // Color blend wrappers |
| 111 | float subtract(float &x, float &y) { return fl::subtract(x, y); } |
| 112 | float multiply(float &x, float &y) { return fl::multiply(x, y); } |
| 113 | float add(float &x, float &y) { return fl::add(x, y); } |
| 114 | float screen(float &x, float &y) { return fl::screen(x, y); } |
| 115 | float colordodge(float &x, float &y) { return fl::colordodge(x, y); } |