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Functions2,536 in github.com/Farama-Foundation/Arcade-Learning-Environment

MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareID=909 For Blackjack: Left difficulty switch sets how frequently the computer shuffles
src/ale/games/supported/Casino.cpp:115
MethodgetAvailableDifficulties
src/ale/games/supported/FishingDerby.cpp:99
MethodgetAvailableDifficulties
src/ale/games/supported/BankHeist.cpp:143
MethodgetAvailableDifficulties
Return the supported difficulty settings for the game. According to Wikipedia (https://en.wikipedia.org/wiki/Adventure_(Atari_2600)) one difficulty sw
src/ale/games/supported/Adventure.cpp:155
MethodgetAvailableDifficulties
src/ale/games/supported/WizardOfWor.cpp:115
MethodgetAvailableDifficulties
According to https://atariage.com/manual_page.php?SystemID=2600&SoftwareLabelID=230&currentPage=4 the left difficulty switch adds a handicap when set
src/ale/games/supported/Hangman.cpp:186
MethodgetAvailableDifficulties
src/ale/games/supported/UpNDown.cpp:107
MethodgetAvailableDifficulties
src/ale/games/supported/Venture.cpp:117
MethodgetAvailableDifficulties
src/ale/games/supported/DemonAttack.cpp:136
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=157 the left difficulty switch determines the landing conditions for ET's ship
src/ale/games/supported/Et.cpp:113
MethodgetAvailableDifficulties
src/ale/games/supported/Defender.cpp:149
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareID=1448 the left difficulty switch sets whether the scroller gets scrambled when the pl
src/ale/games/supported/WordZapper.cpp:124
MethodgetAvailableDifficulties
src/ale/games/supported/Asteroids.cpp:145
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=569 the left difficulty switch sets the speed of the game.
src/ale/games/supported/Trondead.cpp:100
MethodgetAvailableDifficulties
src/ale/games/supported/IceHockey.cpp:125
MethodgetAvailableDifficulties
src/ale/games/supported/Seaquest.cpp:111
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=30 The ball travels a much longer distance when the difficulty switch is in the
src/ale/games/supported/MiniatureGolf.cpp:155
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareID=850 the right difficulty switch determines if there is a time limit on the questions
src/ale/games/supported/BasicMath.cpp:91
MethodgetAvailableDifficulties
src/ale/games/supported/VideoPinball.cpp:135
MethodgetAvailableDifficulties
Returns a list of difficulties that the game can be played in. 2 difficulties: 0 is left B, 1 is left A
src/ale/games/supported/Galaxian.hpp:84
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareID=956 the left difficulty switch is used to control the speed of the crossbow.
src/ale/games/supported/Crossbow.cpp:100
MethodgetAvailableDifficulties
src/ale/games/supported/JourneyEscape.cpp:101
MethodgetAvailableDifficulties
The left difficulty switch sets the width of the CPU opponent's bat. The right difficulty switch sets the width of the player's bat.
src/ale/games/supported/Pong.cpp:114
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=931 The left difficulty switch must be kept in position 'b' for normal gameplay
src/ale/games/supported/Othello.cpp:112
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=941 the right difficulty switch increases the speed of certain enemies and the
src/ale/games/supported/Superman.cpp:106
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=342 the left difficulty switch sets how long the power pill is active for.
src/ale/games/supported/Pacman.cpp:108
MethodgetAvailableDifficulties
src/ale/games/supported/Alien.cpp:158
MethodgetAvailableDifficulties
src/ale/games/supported/SpaceInvaders.cpp:139
MethodgetAvailableDifficulties
src/ale/games/supported/Backgammon.cpp:176
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=237 the left difficulty switch sets the width of the water tower (target).
src/ale/games/supported/HumanCannonball.cpp:101
MethodgetAvailableDifficulties
src/ale/games/supported/Boxing.cpp:108
MethodgetAvailableDifficulties
src/ale/games/supported/Tennis.cpp:139
MethodgetAvailableDifficulties
src/ale/games/supported/TimePilot.cpp:110
MethodgetAvailableDifficulties
https://atariage.com/manual_html_page.php?SoftwareLabelID=535 Left difficulty switch sets the computer skill level, whilst the right difficulty switch
src/ale/games/supported/Surround.cpp:102
MethodgetAvailableDifficulties
src/ale/games/supported/YarsRevenge.cpp:145
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareID=798 The right difficulty switch determines who will began a game. For one-player gam
src/ale/games/supported/TicTacToe3d.cpp:109
MethodgetAvailableDifficulties
src/ale/games/supported/PrivateEye.cpp:128
MethodgetAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=194 the left difficulty switch sets whether the player loses a life when carrie
src/ale/games/supported/Frogger.cpp:116
MethodgetAvailableDifficulties
src/ale/games/supported/Bowling.cpp:106
MethodgetAvailableDifficulties
src/ale/games/supported/CrazyClimber.cpp:142
MethodgetAvailableDifficulties
src/ale/games/supported/ChopperCommand.cpp:154
MethodgetAvailableModes
Returns the vector of modes available for the current game. This should be called only after the rom is loaded.
src/ale/ale_interface.cpp:269
MethodgetAvailableModes
Mode/Difficulty
src/ale/wasm/ale_wasm_interface.cpp:245
MethodgetAvailableModes
src/ale/games/RomSettings.cpp:56
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=277 there are 8 variations of the game but only modes 1 and 4 are for a single
src/ale/games/supported/LostLuggage.cpp:121
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/BattleZone.cpp:130
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=470 game modes 1-7 are Space War (shooting) games, modes 8-13 are 2-player game
src/ale/games/supported/SpaceWar.cpp:105
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Gopher.cpp:111
MethodgetAvailableModes
src/ale/games/supported/VideoCube.cpp:208
MethodgetAvailableModes
src/ale/games/supported/VideoCheckers.cpp:114
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Gravitar.cpp:122
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/JamesBond.cpp:119
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Freeway.cpp:89
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Centipede.cpp:119
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Breakout.cpp:107
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/StarGunner.cpp:136
MethodgetAvailableModes
src/ale/games/supported/Klax.cpp:142
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=233 there are 9 variations of the game which vary the number and speed of enemi
src/ale/games/supported/HauntedHouse.cpp:122
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/NameThisGame.cpp:101
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareID=909 there are four game modes. Games 1 and 2 are Blackjack but game 2 merely increas
src/ale/games/supported/Casino.cpp:123
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Berzerk.cpp:114
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/MsPacman.cpp:108
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/BankHeist.cpp:114
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Zaxxon.cpp:118
MethodgetAvailableModes
Returns the supported modes for the game.
src/ale/games/supported/Adventure.cpp:108
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Pooyan.cpp:104
MethodgetAvailableModes
According to https://atariage.com/manual_page.php?SystemID=2600&SoftwareLabelID=230&currentPage=4 there are 9 game modes. 1-4 are one-player games, 5-
src/ale/games/supported/Hangman.cpp:196
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/DemonAttack.cpp:111
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=157 The variations are: Game 1--All humans present in game. Game 2--Elliott and
src/ale/games/supported/Et.cpp:122
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Defender.cpp:120
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareID=1448 there are 24 variations of the game that alter the scroll speed, matching real
src/ale/games/supported/WordZapper.cpp:132
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Asteroids.cpp:116
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/IceHockey.cpp:101
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Atlantis.cpp:111
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/DoubleDunk.cpp:100
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareID=850 there are four valid game modes with random artihmetic problems.
src/ale/games/supported/BasicMath.cpp:97
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=318 there are four game modes of increasing difficulty.
src/ale/games/supported/MrDo.cpp:96
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/VideoPinball.cpp:111
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareID=956 there are four single player game modes which alter whether the crossbow sight i
src/ale/games/supported/Crossbow.cpp:107
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Pong.cpp:84
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Frostbite.cpp:118
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=931 there are three one player game modes which set the skill level as beginner
src/ale/games/supported/Othello.cpp:119
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/AirRaid.cpp:88
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=342 there are 8 variations of the game with both one and two-players for each.
src/ale/games/supported/Pacman.cpp:115
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Alien.cpp:126
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/SpaceInvaders.cpp:111
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=265 there are eight game modes of which four are single player. The game mode a
src/ale/games/supported/Kingkong.cpp:103
MethodgetAvailableModes
src/ale/games/supported/Backgammon.cpp:157
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Tutankham.cpp:108
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=237 there are 8 variations of the game with both a one and two-player version.
src/ale/games/supported/HumanCannonball.cpp:110
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Hero.cpp:113
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Galaxian.cpp:116
MethodgetAvailableModes
Returns the five available game modes.
src/ale/games/supported/VideoChess.cpp:139
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Tennis.cpp:115
MethodgetAvailableModes
https://atariage.com/manual_html_page.php?SoftwareLabelID=535 There are only two single player modes, the second is faster than the first.
src/ale/games/supported/Surround.cpp:108
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=571 there are 9 different game modes, of increasing speed.
src/ale/games/supported/Turmoil.cpp:101
MethodgetAvailableModes
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=122 there are 3 game modes for single player and 3 game modes for 2 players. 0,
src/ale/games/supported/DarkChambers.cpp:127
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/YarsRevenge.cpp:119
MethodgetAvailableModes
Returns a list of mode that the game can be played in.
src/ale/games/supported/TicTacToe3d.cpp:114
MethodgetAvailableModes
returns a list of mode that the game can be played in
src/ale/games/supported/Kangaroo.cpp:115
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