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github.com/Farama-Foundation/Arcade-Learning-Environment
/ functions
Functions
2,536 in github.com/Farama-Foundation/Arcade-Learning-Environment
⨍
Functions
2,536
◇
Types & classes
148
Method
clone
create a new instance of the rom */
src/ale/games/supported/Assault.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/Atlantis.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/Seaquest.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/DoubleDunk.cpp:23
Method
clone
src/ale/games/supported/MiniatureGolf.cpp:35
Method
clone
src/ale/games/supported/BasicMath.cpp:35
Method
clone
create a new instance of the rom */
src/ale/games/supported/MrDo.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/VideoPinball.cpp:38
Method
clone
src/ale/games/supported/Crossbow.cpp:35
Method
clone
create a new instance of the rom */
src/ale/games/supported/JourneyEscape.cpp:25
Method
clone
create a new instance of the rom */
src/ale/games/supported/Pong.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/RoboTank.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/SirLancelot.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/Frostbite.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/Kaboom.cpp:25
Method
clone
src/ale/games/supported/Othello.cpp:35
Method
clone
src/ale/games/supported/Superman.cpp:35
Method
clone
create a new instance of the rom */
src/ale/games/supported/AirRaid.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/Pacman.cpp:42
Method
clone
create a new instance of the rom */
src/ale/games/supported/Alien.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/SpaceInvaders.cpp:40
Method
clone
create a new instance of the rom */
src/ale/games/supported/Kingkong.cpp:38
Method
clone
src/ale/games/supported/Backgammon.cpp:48
Method
clone
create a new instance of the rom */
src/ale/games/supported/Tutankham.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/Enduro.cpp:25
Method
clone
src/ale/games/supported/HumanCannonball.cpp:35
Method
clone
create a new instance of the rom */
src/ale/games/supported/Koolaid.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/Hero.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/Galaxian.cpp:39
Method
clone
create a new instance of the rom */
src/ale/games/supported/RoadRunner.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/Boxing.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/VideoChess.cpp:43
Method
clone
create a new instance of the rom */
src/ale/games/supported/KungFuMaster.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/Tennis.cpp:23
Method
clone
src/ale/games/supported/Earthworld.cpp:35
Method
clone
create a new instance of the rom */
src/ale/games/supported/TimePilot.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/Surround.cpp:39
Method
clone
create a new instance of the rom */
src/ale/games/supported/Turmoil.cpp:23
Method
clone
src/ale/games/supported/DarkChambers.cpp:35
Method
clone
create a new instance of the rom */
src/ale/games/supported/YarsRevenge.cpp:38
Method
clone
src/ale/games/supported/TicTacToe3d.cpp:34
Method
clone
create a new instance of the rom */
src/ale/games/supported/Kangaroo.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/PrivateEye.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/KeystoneKapers.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/Frogger.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/Bowling.cpp:23
Method
clone
create a new instance of the rom */
src/ale/games/supported/CrazyClimber.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/Solaris.cpp:38
Method
clone
src/ale/games/supported/FlagCapture.cpp:35
Method
clone
src/ale/games/supported/MarioBros.cpp:35
Method
clone
create a new instance of the rom */
src/ale/games/supported/Phoenix.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/ElevatorAction.cpp:38
Method
clone
create a new instance of the rom */
src/ale/games/supported/ChopperCommand.cpp:38
Method
close
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/Deserializer.cxx:35
Method
close
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/common/SoundRaw.cxx:80
Method
computeBallMaskTable
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIA.cxx:634
Method
computeCollisionTable
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIA.cxx:678
Method
computeMissleMaskTable
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIA.cxx:732
Method
computePlayerMaskTable
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIA.cxx:826
Method
computePlayerPositionResetWhenTable
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIA.cxx:931
Method
computePlayerReflectTable
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIA.cxx:1062
Method
computePlayfieldMaskTable
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIA.cxx:1078
Method
copy
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/Props.cxx:251
Method
create
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/OSystem.cxx:84
Method
createOSystem
src/ale/ale_interface.cpp:69
Method
createScreenExporter
src/ale/ale_interface.cpp:399
Method
createSound
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/OSystem.cxx:113
Method
deactivateOption
src/ale/games/supported/DoubleDunk.cpp:133
Method
deleteConsole
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/OSystem.cxx:210
Method
deleteNode
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/PropsSet.cxx:166
Method
emulate
src/ale/environment/stella_environment.cpp:276
Method
endFrame
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIA.cxx:587
Method
equals
src/ale/environment/ale_screen.hpp:85
Method
equals
src/ale/environment/ale_state.cpp:491
Method
equals
Returns whether two copies of the RAM are equal */
src/ale/environment/ale_ram.hpp:44
Method
execute
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/M6502Low.cxx:57
Method
execute_env
src/ale/vector/env_vectorizer.cpp:209
Method
frameReset
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIA.cxx:222
Method
gameOver
()
packages/wasm/ale.d.ts:20
Method
gameOver
src/ale/wasm/ale_wasm_interface.cpp:102
Method
gameTruncated
()
packages/wasm/ale.d.ts:21
Method
gameTruncated
src/ale/wasm/ale_wasm_interface.cpp:106
Method
get
pixel accessors, (row, column)-ordered
src/ale/environment/ale_screen.hpp:91
Method
get
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
src/ale/emucore/TIASnd.cxx:114
Method
getAvailableDifficulties
Returns the vector of difficulties available for the current game. This should be called only after the rom is loaded.
src/ale/ale_interface.cpp:288
Method
getAvailableDifficulties
src/ale/wasm/ale_wasm_interface.cpp:259
Method
getAvailableDifficulties
src/ale/games/RomSettings.cpp:77
Method
getAvailableDifficulties
src/ale/games/supported/RiverRaid.cpp:146
Method
getAvailableDifficulties
src/ale/games/supported/QBert.cpp:120
Method
getAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=277 the left difficulty switch sets whether there are one or two catchers.
src/ale/games/supported/LostLuggage.cpp:113
Method
getAvailableDifficulties
src/ale/games/supported/Amidar.cpp:107
Method
getAvailableDifficulties
src/ale/games/supported/Gopher.cpp:136
Method
getAvailableDifficulties
src/ale/games/supported/VideoCube.cpp:189
Method
getAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=165 the left difficulty switch sets the number of 'make-breaks' received when c
src/ale/games/supported/Entombed.cpp:101
Method
getAvailableDifficulties
src/ale/games/supported/Freeway.cpp:117
Method
getAvailableDifficulties
src/ale/games/supported/Breakout.cpp:135
Method
getAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareID=869 Left difficulty switch sets how frequently the computer shuffles the cards. Righ
src/ale/games/supported/Blackjack.cpp:96
Method
getAvailableDifficulties
src/ale/games/supported/BeamRider.cpp:117
Method
getAvailableDifficulties
According to https://atariage.com/manual_html_page.php?SoftwareLabelID=233 the left difficulty switch sets whether there are periodic flashes of light
src/ale/games/supported/HauntedHouse.cpp:115
Method
getAvailableDifficulties
src/ale/games/supported/NameThisGame.cpp:125
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