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Functions66 in github.com/FabienMotte/Ternion

↓ 3 callersMethodsetSize
(width, height)
src/postProcessing/passes/Pass.js:13
↓ 3 callersMethodupdate
()
src/core/Camera.js:25
↓ 2 callersMethodaddPass
(pass)
src/postProcessing/Composer.js:36
↓ 2 callersMethoddispose
()
src/postProcessing/passes/BloomUnrealPass/BloomUnrealPass.js:157
↓ 2 callersMethodrender
(renderer, writeBuffer, readBuffer, delta, time, maskActive)
src/postProcessing/passes/Pass.js:15
↓ 2 callersMethodsetSize
(width, height)
src/postProcessing/Composer.js:97
↓ 1 callersMethodaddGUI
()
src/core/Camera.js:21
↓ 1 callersMethodaddGUI
()
src/postProcessing/PostProcessing.js:32
↓ 1 callersMethodaddGUI
()
src/entities/Cube/index.js:16
↓ 1 callersMethodbegin
()
src/core/App.js:6
↓ 1 callersMethodbind
()
src/core/Scene.js:17
↓ 1 callersMethodbind
()
src/core/Renderer.js:14
↓ 1 callersMethodbind
()
src/core/Camera.js:16
↓ 1 callersMethodbind
()
src/postProcessing/EffectComposer.js:13
↓ 1 callersMethodbind
()
src/signals/Window.js:17
↓ 1 callersMethodbuildKernel
(sigma, kernelSize)
src/postProcessing/passes/BloomPass/BloomPass.js:61
↓ 1 callersMethodcreateScene
()
src/core/Scene.js:22
↓ 1 callersMethodcreateSignals
()
src/signals/Window.js:13
↓ 1 callersMethodgauss
(x, sigma)
src/postProcessing/passes/BloomPass/BloomPass.js:81
↓ 1 callersMethodswapBuffers
()
src/postProcessing/Composer.js:30
Functionclamp
(min, max, v)
src/utils/math/clamp.js:9
Methodconstructor
(renderer, camera)
src/core/Scene.js:6
Methodconstructor
(options = { antialias: true, alpha: false })
src/core/Renderer.js:4
Methodconstructor
(fov, aspect, near, far)
src/core/Camera.js:6
Methodconstructor
(renderer)
src/postProcessing/EffectComposer.js:5
Methodconstructor
(scene, renderer, camera)
src/postProcessing/PostProcessing.js:7
Methodconstructor
(renderer, renderTarget)
src/postProcessing/Composer.js:4
Methodconstructor
()
src/postProcessing/passes/Pass.js:2
Methodconstructor
(scene, camera)
src/postProcessing/passes/MaskPass/MaskPass.js:4
Methodconstructor
()
src/postProcessing/passes/PostPass/PostPass.js:5
Methodconstructor
(shader)
src/postProcessing/passes/ShaderPass/ShaderPass.js:6
Methodconstructor
()
src/postProcessing/passes/ClearMaskPass/ClearMaskPass.js:4
Methodconstructor
({ strength = 1, kernelSize = 16, sigma = 5.0, resolution = 256 })
src/postProcessing/passes/BloomPass/BloomPass.js:13
Methodconstructor
(scene, camera, overrideMaterial, clearColor, clearAlpha = 0)
src/postProcessing/passes/RenderPass/RenderPass.js:4
Methodconstructor
({ resolution = new THREE.Vector2(256, 256), strength = 1, radius = 1, threshold = 0.8 })
src/postProcessing/passes/BloomUnrealPass/BloomUnrealPass.js:14
Methodconstructor
()
src/entities/Cube/index.js:5
Methodconstructor
(options)
src/entities/Cube/CubeMaterial.js:5
Methodconstructor
()
src/signals/Window.js:5
MethodgetPass
(name)
src/postProcessing/PostProcessing.js:36
MethodhandleResize
()
src/signals/Window.js:22
MethodinsertPass
(pass, index)
src/postProcessing/Composer.js:44
Functionlerp
(x, y, r)
src/utils/math/lerp.js:9
Functionmap
(value, start1, stop1, start2, stop2)
src/utils/math/map.js:11
Functionnormalize
(min, max, x)
src/utils/math/normalize.js:9
MethodonWindowResize
(width, height)
src/core/Renderer.js:19
MethodonWindowResize
(width, height)
src/core/Camera.js:29
MethodonWindowResize
(width, height)
src/postProcessing/EffectComposer.js:18
FunctionrandomFloat
(minValue, maxValue, precision = 2)
src/utils/math/random-float.js:9
FunctionrandomHexColor
()
src/utils/math/random-hex-color.js:6
FunctionrandomInt
(min, max)
src/utils/math/random-int.js:8
Methodrender
(delta, time)
src/core/Scene.js:27
Methodrender
(delta, time)
src/postProcessing/Composer.js:48
Methodrender
(renderer, writeBuffer, readBuffer, delta, maskActive)
src/postProcessing/passes/MaskPass/MaskPass.js:16
Methodrender
(renderer, writeBuffer, readBuffer, delta, time, maskActive)
src/postProcessing/passes/PostPass/PostPass.js:23
Methodrender
(renderer, writeBuffer, readBuffer, delta, time, maskActive)
src/postProcessing/passes/ShaderPass/ShaderPass.js:25
Methodrender
(renderer, writeBuffer, readBuffer, delta, time, maskActive)
src/postProcessing/passes/ClearMaskPass/ClearMaskPass.js:10
Methodrender
(renderer, writeBuffer, readBuffer, delta, time, maskActive)
src/postProcessing/passes/BloomPass/BloomPass.js:85
Methodrender
(renderer, writeBuffer, readBuffer, delta, time, maskActive)
src/postProcessing/passes/RenderPass/RenderPass.js:19
Methodrender
(renderer, writeBuffer, readBuffer, delta, time, maskActive)
src/postProcessing/passes/BloomUnrealPass/BloomUnrealPass.js:186
Methodreset
(renderTarget)
src/postProcessing/Composer.js:80
MethodsetSize
(width, height)
src/postProcessing/passes/PostPass/PostPass.js:19
MethodsetSize
(width, height)
src/postProcessing/passes/BloomUnrealPass/BloomUnrealPass.js:169
FunctiontoRadians
(degrees)
src/utils/math/to-radians.js:7
Methodupdate
(delta, time)
src/postProcessing/PostProcessing.js:40
Methodupdate
(time)
src/entities/Cube/index.js:29
Methodupdate
(time)
src/entities/Cube/CubeMaterial.js:17