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Types & classes2,470 in github.com/EsotericSoftware/spine-runtimes

↓ 249 callersClassString
spine-cpp/include/spine/Extension.h:41
↓ 78 callersInterfacePropertyInfo
tests/src/types.ts:31
↓ 69 callersClassVector2
spine-ts/spine-core/src/Utils.ts:435
↓ 9 callersInterfacePoint
spine-ts/spine-webcomponents/src/wcUtils.ts:183
↓ 9 callersClassVector3
spine-ts/spine-webgl/src/Vector3.ts:32
↓ 8 callersClassAllocation
spine-cpp/include/spine/Debug.h:203
↓ 5 callersClassSpineController
Controls how the skeleton of a {@link SpineView} is animated and rendered. Upon initialization of a {@link SpineView}, the provided {@code onInitiali
spine-android/spine-android/src/main/java/com/esotericsoftware/spine/android/SpineController.java:72
↓ 4 callersEnumBlendMode
spine-csharp/src/BlendMode.cs:31
↓ 3 callersClassEntries
spine-cpp/include/spine/Map.h:126
↓ 3 callersClassJsonWriter
spine-cpp/tests/JsonWriter.h:9
↓ 2 callersClassEntry
spine-cpp/include/spine/Map.h:111
↓ 2 callersClassEvent
<summary>Fired by <see cref="EventTimeline"/> when specific animation times are reached. <para>See <see cref="Timeline.Apply(Skeleton, float, float, E
spine-csharp/src/Event.cs:36
↓ 1 callersClassAndroidSkeletonDrawable
A {@link AndroidSkeletonDrawable} bundles loading updating updating an {@link AndroidTextureAtlas}, {@link Skeleton}, and {@link AnimationState} into
spine-android/spine-android/src/main/java/com/esotericsoftware/spine/android/AndroidSkeletonDrawable.java:72
↓ 1 callersClassAnimation
spine-cpp/include/spine/Slider.h:40
↓ 1 callersClassAnimationStateEvent
Animation state event tracking
spine-c/src/extensions.cpp:81
↓ 1 callersClassAtlas
spine-cpp/include/spine/SkeletonJson.h:54
↓ 1 callersClassAttachmentLoader
spine-cpp/include/spine/SkeletonJson.h:56
↓ 1 callersClassBone
spine-cpp/include/spine/Slot.h:41
↓ 1 callersClassBoneData
spine-cpp/include/spine/Skin.h:42
↓ 1 callersClassConstraintData
spine-cpp/include/spine/Skin.h:44
↓ 1 callersClassConstraintTimeline1
<summary>The base class for timelines that change 1 constraint property with a curve.</summary>
spine-csharp/src/Animation.cs:2391
↓ 1 callersClassDebugRenderer
Renders debug information for a {@link AndroidSkeletonDrawable}, like bone locations, to a {@link Canvas}. See {@link DebugRenderer#render}.
spine-android/spine-android/src/main/java/com/esotericsoftware/spine/android/DebugRenderer.java:41
↓ 1 callersClassDebugRendering
spine-android/app/src/main/java/com/esotericsoftware/spine/MainActivity.kt:214
↓ 1 callersClassDisableRendering
spine-android/app/src/main/java/com/esotericsoftware/spine/MainActivity.kt:219
↓ 1 callersClassDressUp
spine-android/app/src/main/java/com/esotericsoftware/spine/MainActivity.kt:216
↓ 1 callersClassEntries
spine-cpp/include/spine/HashMap.h:60
↓ 1 callersClassEvent
spine-cpp/include/spine/Timeline.h:41
↓ 1 callersClassEventQueue
spine-csharp/src/AnimationState.cs:1418
↓ 1 callersClassEventQueueEntry
spine-csharp/src/AnimationState.cs:1508
↓ 1 callersClassFromProperty
spine-cpp/include/spine/TransformConstraintData.h:44
↓ 1 callersClassIKFollowing
spine-android/app/src/main/java/com/esotericsoftware/spine/MainActivity.kt:217
↓ 1 callersClassIkConstraintPose
<summary>Stores a pose for an IK constraint.</summary>
spine-csharp/src/IkConstraintPose.cs:35
↓ 1 callersClassInterpolation
<summary> Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value. </summary>
spine-csharp/src/Interpolation.cs:36
↓ 1 callersClassLinkedMesh
spine-cpp/include/spine/SkeletonJson.h:58
↓ 1 callersClassPair
spine-cpp/include/spine/Map.h:117
↓ 1 callersClassPathConstraint
spine-cpp/include/spine/Skeleton.h:59
↓ 1 callersClassPathConstraintPose
<summary> Stores a pose for a path constraint. </summary>
spine-csharp/src/PathConstraintPose.cs:37
↓ 1 callersClassPhysics
spine-android/app/src/main/java/com/esotericsoftware/spine/MainActivity.kt:218
↓ 1 callersClassPhysicsConstraintPose
spine-cpp/include/spine/PhysicsConstraint.h:42
↓ 1 callersClassPlayPause
spine-android/app/src/main/java/com/esotericsoftware/spine/MainActivity.kt:213
↓ 1 callersClassPool
spine-csharp/src/AnimationState.cs:1525
↓ 1 callersClassPose
spine-cpp/include/spine/PosedData.h:38
↓ 1 callersClassPosed
<summary>The base class for an object with a number of poses: <list type="bullet"> <item><see cref="Data"/>: The setup pose.</item> <item><see cref="P
spine-csharp/src/Posed.cs:55
↓ 1 callersClassPosedActive
<summary>A posed object that may be active or inactive.</summary>
spine-csharp/src/PosedActive.cs:38
↓ 1 callersClassPosedData
<summary>The base class for storing setup data for a posed object. May be shared with multiple instances.</summary>
spine-csharp/src/PosedData.cs:38
↓ 1 callersClassRect
spine-ts/spine-construct3/ts-defs/editor/misc/IRect.d.ts:2
↓ 1 callersClassSequence
spine-cpp/include/spine/SkeletonJson.h:62
↓ 1 callersClassSimpleAnimation
spine-android/app/src/main/java/com/esotericsoftware/spine/MainActivity.kt:212
↓ 1 callersClassSkeletonBounds
<summary> Collects each BoundingBoxAttachment that is visible and computes the world vertices for its polygon. The polygon vertices are provided along
spine-csharp/src/SkeletonBounds.cs:38
↓ 1 callersClassSkeletonClipping
spine-cpp/include/spine/Skeleton.h:69
↓ 1 callersClassSkeletonData
spine-cpp/include/spine/Skeleton.h:45
↓ 1 callersClassSkeletonRenderer
Is responsible to transform the {@link Skeleton} with its current pose to {@link SkeletonRenderer.RenderCommand} commands and render them to a {@link
spine-android/spine-android/src/main/java/com/esotericsoftware/spine/android/SkeletonRenderer.java:58
↓ 1 callersClassSkin
<summary>Stores attachments by slot index and placeholder name. Multiple <see cref="Skeleton"/> instances can use the same skins. <para>See <see cref=
spine-csharp/src/Skin.cs:39
↓ 1 callersClassSkinAndAnimationBounds
A {@link BoundsProvider} that calculates the bounding box needed for a combination of skins and an animation.
spine-android/spine-android/src/main/java/com/esotericsoftware/spine/android/bounds/SkinAndAnimationBounds.java:41
↓ 1 callersClassSliderPose
<summary> Stores a pose for a slider. </summary>
spine-csharp/src/SliderPose.cs:34
↓ 1 callersClassSlot
spine-cpp/include/spine/Skeleton.h:53
↓ 1 callersClassSlotData
spine-cpp/include/spine/SkeletonData.h:40
↓ 1 callersClassSlotPose
spine-cpp/include/spine/Sequence.h:39
↓ 1 callersInterfaceSlotTimeline
spine-ts/spine-core/src/Animation.ts:281
↓ 1 callersClassSpineBoyData
spine-android/app/src/main/java/com/esotericsoftware/spine/DisableRendering.kt:232
↓ 1 callersClassSpineEditorPlugin
spine-godot/spine_godot/SpineEditorPlugin.h:422
↓ 1 callersClassTextureLoader
spine-cpp/include/spine/Atlas.h:243
↓ 1 callersClassToProperty
spine-cpp/include/spine/TransformConstraintData.h:45
↓ 1 callersClassTrackEntry
spine-cpp/include/spine/AnimationState.h:60
↓ 1 callersClassTransformConstraintPose
spine-cpp/include/spine/TransformConstraintData.h:42
↓ 1 callersClassTriangulator
spine-csharp/src/Triangulator.cs:33
↓ 1 callersClassUSpineSkeletonComponent
spine-ue/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonComponent.h:39
Class
spine-c/codegen/src/c-writer.ts:11
Class
spine-c/codegen/src/warnings.ts:11
Class
spine-flutter/lib/assets/libspine_flutter.js:14
Class
spine-flutter/codegen/src/dart-writer.ts:73
Class
spine-ts/spine-construct3/spine-construct3-lib/src/SpineBoundsProvider.ts:51
Class
spine-ts/spine-construct3/spine-construct3-lib/src/SpineBoundsProvider.ts:63
Class
spine-ts/spine-construct3/spine-construct3-lib/src/SpineBoundsProvider.ts:82
Class
spine-ts/spine-construct3/spine-construct3-lib/src/AssetLoader.ts:43
Class
spine-ts/spine-construct3/spine-construct3-lib/src/C3SkeletonRenderer.ts:38
Class
spine-ts/spine-construct3/spine-construct3-lib/src/C3SkeletonRenderer.ts:399
Class
spine-ts/spine-construct3/spine-construct3-lib/src/C3SkeletonRenderer.ts:444
Class
spine-ts/spine-construct3/spine-construct3-lib/src/C3Texture.ts:32
Class
spine-ts/spine-construct3/spine-construct3-lib/src/C3Texture.ts:63
Class
spine-ts/spine-construct3/spine-construct3-lib/src/C3Matrix.ts:32
Class
spine-ts/spine-construct3/src/plugin.ts:49
Class
spine-ts/spine-construct3/src/type.ts:34
Class
spine-ts/spine-construct3/src/instance.ts:39
Class
spine-ts/spine-construct3/src/c3runtime/plugin.ts:32
Class
spine-ts/spine-construct3/src/c3runtime/type.ts:34
Class
spine-ts/spine-construct3/src/c3runtime/instance.ts:61
Class
spine-ts/spine-construct3/ts-defs/behaviors/Line of sight/ILOSBehaviorRay.d.ts:4
Class
spine-ts/spine-construct3/ts-defs/behaviors/Line of sight/ILOSBehaviorInstance.d.ts:4
Class
spine-ts/spine-construct3/ts-defs/behaviors/Shadow caster/IShadowCasterBehaviorInstance.d.ts:4
Class
spine-ts/spine-construct3/ts-defs/behaviors/Fade/IFadeBehaviorInstance.d.ts:10
Class
spine-ts/spine-construct3/ts-defs/behaviors/Sine/ISineBehaviorInstance.d.ts:7
Class
spine-ts/spine-construct3/ts-defs/behaviors/8 Direction/I8DirectionBehaviorInstance.d.ts:6
Class
spine-ts/spine-construct3/ts-defs/behaviors/Anchor/IAnchorBehaviorInstance.d.ts:4
Class
spine-ts/spine-construct3/ts-defs/behaviors/Move To/IMoveToBehaviorInstance.d.ts:9
Class
spine-ts/spine-construct3/ts-defs/behaviors/Rotate/IRotateBehaviorInstance.d.ts:4
Class
spine-ts/spine-construct3/ts-defs/behaviors/Solid/ISolidBehaviorInstance.d.ts:4
Class
spine-ts/spine-construct3/ts-defs/behaviors/Turret/ITurretBehaviorInstance.d.ts:4
Class
spine-ts/spine-construct3/ts-defs/behaviors/Turret/ITurretBehaviorInstance.d.ts:16
Class
spine-ts/spine-construct3/ts-defs/behaviors/Flash/IFlashBehaviorInstance.d.ts:8
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