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Functions12,898 in github.com/EsotericSoftware/spine-runtimes

↓ 48 callersMethodfindBone
Finds a bone by comparing each bone's name. It is more efficient to cache the results of this method than to call it * repeatedly.
spine-ts/spine-core/src/Skeleton.ts:308
↓ 48 callersMethodreadByte
spine-cpp/include/spine/SkeletonBinary.h:150
↓ 46 callersMethodFindSkin
--- Skins <returns>May be null.</returns>
spine-csharp/src/SkeletonData.cs:133
↓ 46 callersMethodGetSkeletonData
(SkeletonDataAsset skeletonDataAsset)
spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs:1503
↓ 46 callersMethodequals
(Object object)
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Skin.java:208
↓ 46 callersMethodgetAttachment
spine-cpp/src/spine/Skin.cpp:106
↓ 46 callersMethodgetInstant
True if this timeline sets values instantaneously and does not support interpolation between frames.
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Animation.java:249
↓ 46 callersMethodreadUnsignedByte
()
spine-ts/spine-core/src/SkeletonBinary.ts:1224
↓ 45 callersMethodclipEnd
spine-cpp/src/spine/SkeletonClipping.cpp:67
↓ 45 callersFunctiondeleteElements
spine-cpp/include/spine/ArrayUtils.h:108
↓ 44 callersMethodaddAll
spine-cpp/include/spine/Map.h:270
↓ 44 callersMethodgetDuration
The duration of the animation in seconds, which is usually the highest time of all frames in the timelines. The duration is used to know when the anim
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Animation.java:104
↓ 44 callersFunctionstbi__rewind
spine-glfw/src/stb_image.h:867
↓ 44 callersFunctionstbi__rewind
spine-sdl/src/stb_image.h:867
↓ 43 callersMethodSetAnimation
(string animationName, bool loop)
spine-unity/Assets/Spine/Samples~/Spine Examples/Scripts/Sample Components/SkeletonAnimationMulti/SkeletonAnimationMulti.cs:138
↓ 43 callersMethodclear
spine-cpp/include/spine/Map.h:200
↓ 43 callersMethodcontains
(array: Array<T>, element: T, identity = true)
spine-ts/spine-core/src/Utils.ts:385
↓ 43 callersMethodgetBoolean
spine-cpp/src/spine/Json.cpp:93
↓ 42 callersMethodCos
<summary>Returns the cosine of a given angle in radians from a lookup table.</summary>
spine-csharp/src/MathUtils.cs:69
↓ 42 callersMethodapply
(Batch batch, boolean premultipliedAlpha)
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/BlendMode.java:52
↓ 42 callersMethodclear
Clears all attachments, bones, and constraints.
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Skin.java:127
↓ 42 callersMethodgetFrameEntries
The number of values stored per frame.
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Animation.java:226
↓ 42 callersMethodisEmpty
spine-cpp/include/spine/Map.h:191
↓ 42 callersMethodreadByte
()
spine-ts/spine-core/src/SkeletonBinary.ts:1220
↓ 41 callersMethodFindSlot
<summary>Finds a slot by comparing each slot's name. It is more efficient to cache the results of this method than to call it repeatedly.</summary> <r
spine-csharp/src/Skeleton.cs:313
↓ 41 callersMethodaddEventListener
(target: any, event: any, func: any)
spine-ts/spine-player/src/Player.ts:296
↓ 41 callersMethodsin
Returns the sine in radians from a lookup table.
spine-cpp/src/spine/MathUtil.cpp:82
↓ 40 callersMethodInitialize
()
spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/Icons.cs:86
↓ 40 callersMethodResize
(int newSize)
spine-csharp/src/ExposedList.cs:91
↓ 40 callersFunctionToColor
(string hexString, int colorIndex, int expectedLength = 8)
spine-csharp/src/SkeletonJson.cs:1635
↓ 40 callersMethodgetFrameCount
The number of frames in this timeline.
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Animation.java:231
↓ 39 callersFunctionColor
spine-cpp/include/spine/Color.h:43
↓ 39 callersMethodcos
Returns the cosine in radians from a lookup table.
spine-cpp/src/spine/MathUtil.cpp:77
↓ 39 callersFunctionstbi__get16be
spine-glfw/src/stb_image.h:1604
↓ 39 callersFunctionstbi__get16be
spine-sdl/src/stb_image.h:1604
↓ 38 callersMethodClear
()
spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs:374
↓ 38 callersFunctiongetBezierValue
Returns the Bezier interpolated value for the specified time. * @param frameIndex The index into {@link frames} for the values of the frame before `
spine-ts/spine-core/src/Animation.ts:361
↓ 38 callersMethodgetBezierValue
Returns the Bezier interpolated value for the specified time. @param frameIndex The index into {@link #frames} for the values of the frame before <cod
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Animation.java:391
↓ 38 callersMethodgetConstraints
()
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Skin.java:137
↓ 37 callersFunctionSetBezier
(CurveTimeline timeline, int frame, int value, int bezier, float time1, float value1, float cx1, float cy1,
spine-csharp/src/SkeletonJson.cs:1579
↓ 37 callersMethodclear
Clears all attachments, bones, and constraints.
spine-ts/spine-core/src/Skin.ts:201
↓ 37 callersMethodcomputeWorldVertices
spine-cpp/src/spine/MeshAttachment.cpp:49
↓ 37 callersMethodgetBone
spine-cpp/src/spine/SliderData.cpp:71
↓ 37 callersMethodgetBoneIndex
The index of the bone in {@link Skeleton#bones} that is changed by this timeline.
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Animation.java:523
↓ 37 callersMethodsetAnimation
spine-cpp/src/spine/SliderData.cpp:51
↓ 37 callersFunctionsetBezier
Stores the segments for the specified Bezier curve. For timelines that modify multiple values, there may be more than * one curve per frame. * @pa
spine-ts/spine-core/src/Animation.ts:335
↓ 37 callersMethodsetBezier
spine-cpp/src/spine/SkeletonJson.cpp:1510
↓ 37 callersMethodsetLinear
spine-cpp/src/spine/CurveTimeline.cpp:46
↓ 36 callersMethodAddSkin
<summary>Adds all attachments, bones, and constraints from the specified skin to this skin.</summary>
spine-csharp/src/Skin.cs:67
↓ 36 callersMethodFind
(Predicate<T> match)
spine-csharp/src/ExposedList.cs:233
↓ 36 callersMethodgetScaleX
spine-cpp/src/spine/Skeleton.cpp:447
↓ 36 callersFunctionlog_detail
(detail: string)
tests/src/headless-test-runner.ts:25
↓ 36 callersFunctionsetBezier
(input: BinaryInput, timeline: CurveTimeline, bezier: number, frame: number, value: number, time1: number, ti
spine-ts/spine-core/src/SkeletonBinary.ts:1403
↓ 36 callersMethodsetBezier
(SkeletonInput input, CurveTimeline timeline, int bezier, int frame, int value, float time1, float time2, fl
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonBinary.java:1319
↓ 36 callersMethodtoInt
spine-cpp/src/spine/Atlas.cpp:171
↓ 35 callersMethodCopy
(Skeleton skeleton)
spine-csharp/src/Slider.cs:47
↓ 35 callersMethodFindBone
<summary>Finds a bone by comparing each bone's name. It is more efficient to cache the results of this method than to call it repeatedly.</summary> <r
spine-csharp/src/Skeleton.cs:297
↓ 35 callersFunctionReadCurve
(object curve, CurveTimeline timeline, int bezier, int frame, int value, float time1, float time2, float va
spine-csharp/src/SkeletonJson.cs:1561
↓ 35 callersMethodToString
()
spine-unity/Assets/Spine/Runtime/spine-unity/Mesh Generation/SpineMesh.cs:77
↓ 35 callersMethodaddAnimation
Queues an animation by name. <p> See {@link #addAnimation(int, Animation, boolean, float)}.
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java:575
↓ 35 callersMethoddraw
Renders the specified skeleton. If the batch is a PolygonSpriteBatch, {@link #draw(PolygonSpriteBatch, Skeleton)} is called. If the batch is a TwoColo
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java:64
↓ 35 callersMethodgetScaleY
spine-cpp/src/spine/Skeleton.cpp:455
↓ 35 callersMethodreadCurve
(JsonValue curve, CurveTimeline timeline, int bezier, int frame, int value, float time1, float time2, float
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonJson.java:1397
↓ 35 callersMethodsin
(float radians)
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/SpineUtils.java:50
↓ 34 callersMethodClear
<summary>Clears all attachments, bones, and constraints.</summary>
spine-csharp/src/Skin.cs:123
↓ 34 callersMethodclipEnd
(slot?: Slot)
spine-ts/spine-core/src/SkeletonClipping.ts:85
↓ 34 callersMethodcos
(float radians)
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/SpineUtils.java:46
↓ 34 callersMethodsetAnimation
(animation: string | Animation, loop: boolean = true)
spine-ts/spine-player/src/Player.ts:732
↓ 33 callersMethodgetIndex
spine-cpp/src/spine/BoneData.cpp:43
↓ 33 callersMethodsort
spine-cpp/src/spine/Slider.cpp:133
↓ 32 callersMethodflush
()
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/TwoColorPolygonBatch.java:1312
↓ 32 callersMethodgetSlotIndex
The index of the slot in {@link Skeleton#slots} that will be changed when this timeline is applied.
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Animation.java:302
↓ 32 callersMethodgetSlots
The {@link Skeleton.getSlots} indices that this timeline affects, in setup order.
spine-ts/spine-core/src/Animation.ts:1878
↓ 32 callersFunctionstbi__get32le
spine-glfw/src/stb_image.h:1629
↓ 32 callersFunctionstbi__get32le
spine-sdl/src/stb_image.h:1629
↓ 32 callersMethodupdateWorldTransform
spine-cpp/src/spine/Skeleton.cpp:213
↓ 31 callersMethodToArray
()
spine-csharp/src/ExposedList.cs:541
↓ 31 callersMethodatan2
Returns atan2 in radians, faster but less accurate than Math.Atan2. Average error of 0.00231 radians (0.1323 degrees), largest error of 0.00488 radian
spine-cpp/src/spine/MathUtil.cpp:68
↓ 31 callersMethoddispose
()
spine-ts/spine-core/src/Utils.ts:95
↓ 31 callersMethodgetWorldVerticesLength
spine-cpp/src/spine/VertexAttachment.cpp:140
↓ 31 callersMethodline
(x: number, y: number, x2: number, y2: number, color?: Color, color2?: Color)
spine-ts/spine-webgl/src/SceneRenderer.ts:421
↓ 31 callersMethodtest
(float... frames)
spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/EventTimelineTests.java:77
↓ 30 callersMethodAddRange
Additional overload provided because ExposedList<T> only implements IEnumerable<T>, leading to sub-optimal behavior: It grows multiple times as it ass
spine-csharp/src/ExposedList.cs:153
↓ 30 callersMethodAtan2
<summary>Returns atan2 in radians, faster but less accurate than Math.Atan2. Average error of 0.00231 radians (0.1323 degrees), largest error of 0.004
spine-csharp/src/MathUtils.cs:89
↓ 30 callersFunctionReadTimeline
(ref ExposedList<Timeline> timelines, ref List<object>.Enumerator keyMapEnumerator, CurveTimeline1 timeline, f
spine-csharp/src/SkeletonJson.cs:1465
↓ 30 callersMethodgetCurveValue
spine-cpp/src/spine/CurveTimeline.cpp:110
↓ 30 callersMethodgetSequence
The sequence that provides texture regions, UVs, and vertex offsets for rendering this attachment.
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/attachments/HasSequence.java:50
↓ 30 callersMethodsetColor
(color: Color)
spine-ts/spine-webgl/src/ShapeRenderer.ts:80
↓ 30 callersMethodsetFrame
Sets the time in seconds and the event for the specified key frame.
spine-ts/spine-core/src/Animation.ts:1762
↓ 30 callersMethodsetFrame
Sets the time and event for the specified frame. @param frame Between 0 and <code>frameCount</code>, inclusive.
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Animation.java:1819
↓ 30 callersMethodshrink
Shrinks the storage for Bezier curves, for use when <code>bezierCount</code> (specified in the constructor) was larger than the actual number of Bezie
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Animation.java:342
↓ 30 callersFunctionstbi__get16le
spine-glfw/src/stb_image.h:1622
↓ 30 callersFunctionstbi__get16le
spine-sdl/src/stb_image.h:1622
↓ 30 callersFunctionstbi__skip
spine-glfw/src/stb_image.h:1556
↓ 30 callersFunctionstbi__skip
spine-sdl/src/stb_image.h:1556
↓ 29 callersMethodEvaluate
<summary>Evaluates the resulting value of a TranslateTimeline at a given time. SkeletonData can be accessed from Skeleton.Data or from SkeletonDataAss
spine-unity/Assets/Spine/Runtime/spine-unity/Utility/TimelineExtensions.cs:41
↓ 29 callersMethodLateUpdate
()
spine-unity/Assets/Spine/Runtime/spine-unity/ISkeletonAnimation.cs:191
↓ 29 callersMethodgetTrack
Returns the track entry for the animation currently playing on the track, or null if no animation is currently playing.
spine-ts/spine-core/src/AnimationState.ts:832
↓ 29 callersFunctionparseHex
spine-cpp/include/spine/Color.h:125
↓ 29 callersMethodrun
(float incr, float endTime, TestListener listener)
spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/AnimationStateTests.java:894
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