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/
github.com/EricLengyel/Terathon-Math-Library
/ Normalize
Function
Normalize
TSVector4D.h:460–463 ·
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Source
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458
/// \related Vector4D
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inline Vector4D Normalize(const Vector4D& v)
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{
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return (v * InverseMag(v));
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}
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// ==============================================
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// Dot
Callers
3
TSMatrix3D.cpp
File · 0.70
TSMatrix2D.cpp
File · 0.70
TSMatrix4D.cpp
File · 0.70
Calls
1
InverseMag
Function · 0.70
Tested by
no test coverage detected