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/
github.com/EricLengyel/Terathon-Math-Library
/ Reject
Function
Reject
TSVector3D.h:644–647 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
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/// \related Vector3D
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inline Vector3D Reject(const Vector3D& a, const Vector3D& b)
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{
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return (a - b * Dot(a, b));
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}
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// ==============================================
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// Floor / ceiling
Callers
nothing calls this directly
Calls
1
Dot
Function · 0.70
Tested by
no test coverage detected