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github.com/EricLengyel/Terathon-Math-Library
/ Dot
Function
Dot
TSVector3D.h:591–594 ·
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Source
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/// \related Vector3D
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inline float Dot(const Vector3D& a, const Vector3D& b)
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{
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return (a.x * b.x + a.y * b.y + a.z * b.z);
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}
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inline float Dot(const Point3D& a, const Point3D& b)
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{
Callers
2
Project
Function · 0.70
Reject
Function · 0.70
Calls
no outgoing calls
Tested by
no test coverage detected