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hub / github.com/EricLengyel/Terathon-Math-Library / Normalize

Function Normalize

TSVector3D.h:579–582  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

577 /// \related Vector3D
578
579 inline Vector3D Normalize(const Vector3D& v)
580 {
581 return (v * InverseMag(v));
582 }
583
584 // ==============================================
585 // Dot

Callers

nothing calls this directly

Calls 1

InverseMagFunction · 0.70

Tested by

no test coverage detected