| 908 | /// \related RoundPoint2D |
| 909 | |
| 910 | inline RoundPoint2D Unitize(const RoundPoint2D& a) |
| 911 | { |
| 912 | float n = 1.0F / a.z; |
| 913 | return (RoundPoint2D(a.x * n, a.y * n, 1.0F, a.w * n)); |
| 914 | } |
| 915 | |
| 916 | /// \brief Calculates the unitized equivalent of a 2D dipole. |
| 917 | /// |
nothing calls this directly
no test coverage detected