| 347 | /// \also Dipole3D |
| 348 | |
| 349 | class Circle2D |
| 350 | { |
| 351 | public: |
| 352 | |
| 353 | float w, x, y, z; |
| 354 | |
| 355 | TERATHON_API static const ConstCircle2D zero; |
| 356 | |
| 357 | /// \brief Default constructor that leaves the components uninitialized. |
| 358 | |
| 359 | inline Circle2D() = default; |
| 360 | |
| 361 | /// \brief Constructor that sets components explicitly. |
| 362 | /// \param cw,cx,cy,cz The components of the circle. |
| 363 | |
| 364 | Circle2D(float cw, float cx, float cy, float cz) |
| 365 | { |
| 366 | w = cw; |
| 367 | x = cx; |
| 368 | y = cy; |
| 369 | z = cz; |
| 370 | } |
| 371 | |
| 372 | /// \brief Sets all four components of a 3D circle. |
| 373 | /// \param cw,cx,cy,cz The new components of the circle. |
| 374 | |
| 375 | Circle2D& Set(float cw, float cx, float cy, float cz) |
| 376 | { |
| 377 | w = cw; |
| 378 | x = cx; |
| 379 | y = cy; |
| 380 | z = cz; |
| 381 | return (*this); |
| 382 | } |
| 383 | |
| 384 | void Set(float cw, float cx, float cy, float cz) volatile |
| 385 | { |
| 386 | w = cw; |
| 387 | x = cx; |
| 388 | y = cy; |
| 389 | z = cz; |
| 390 | } |
| 391 | |
| 392 | Circle2D& operator *=(float n) |
| 393 | { |
| 394 | w *= n; |
| 395 | x *= n; |
| 396 | y *= n; |
| 397 | z *= n; |
| 398 | return (*this); |
| 399 | } |
| 400 | |
| 401 | Circle2D& operator /=(float n) |
| 402 | { |
| 403 | n = 1.0F / n; |
| 404 | w *= n; |
| 405 | x *= n; |
| 406 | y *= n; |
no outgoing calls
no test coverage detected