| 364 | /// \also Vector4D |
| 365 | |
| 366 | class Point3D : public Vector3D |
| 367 | { |
| 368 | public: |
| 369 | |
| 370 | TERATHON_API static const Origin3D origin; |
| 371 | |
| 372 | /// \brief Default constructor that leaves the components uninitialized. |
| 373 | |
| 374 | inline Point3D() = default; |
| 375 | |
| 376 | /// \brief Constructor that sets components explicitly. |
| 377 | /// \param a,b,c The components of the point. |
| 378 | |
| 379 | Point3D(float a, float b, float c) : Vector3D(a, b, c) {} |
| 380 | |
| 381 | Point3D(const Vector2D& v) : Vector3D(v) {} |
| 382 | Point3D(const Vector2D& v, float c) : Vector3D(v, c) {} |
| 383 | explicit Point3D(const Vector3D& p) : Vector3D(p) {} |
| 384 | |
| 385 | Point3D& operator =(const Vector3D& v) |
| 386 | { |
| 387 | xyz = v.xyz; |
| 388 | return (*this); |
| 389 | } |
| 390 | |
| 391 | void operator =(const Vector3D& v) volatile |
| 392 | { |
| 393 | xyz = v.xyz; |
| 394 | } |
| 395 | |
| 396 | Point3D& operator =(const Vector2D& v) |
| 397 | { |
| 398 | xy = v.xy; |
| 399 | z = 0.0F; |
| 400 | return (*this); |
| 401 | } |
| 402 | |
| 403 | void operator =(const Vector2D& v) volatile |
| 404 | { |
| 405 | xy = v.xy; |
| 406 | z = 0.0F; |
| 407 | } |
| 408 | |
| 409 | template <typename type> |
| 410 | Point3D& operator =(const Vec3D<type>& v) |
| 411 | { |
| 412 | x = float(v.x); |
| 413 | y = float(v.y); |
| 414 | z = float(v.z); |
| 415 | return (*this); |
| 416 | } |
| 417 | |
| 418 | Point3D& operator +=(const Vector3D& v) |
| 419 | { |
| 420 | xyz += v.xyz; |
| 421 | return (*this); |
| 422 | } |
| 423 |
no outgoing calls
no test coverage detected