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hub / github.com/EasyRPG/Player / SetWait

Method SetWait

src/window_message.cpp:885–889  ·  view source on GitHub ↗

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883}
884
885void Window_Message::SetWait(int frames) {
886 assert(speed >= 1 && speed <= 20);
887 DebugLogText("{}: MSG SetWait {}", frames);
888 wait_count = frames;
889}
890
891bool Window_Message::IsFaceEnabled() const {
892 return pending_message.IsFaceEnabled() && !Main_Data::game_system->GetMessageFaceName().empty();

Callers

nothing calls this directly

Calls 1

DebugLogTextFunction · 0.85

Tested by

no test coverage detected