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hub / github.com/EasyRPG/Player / DebugLogText

Function DebugLogText

src/window_message.cpp:75–78  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

73#ifdef EP_DEBUG_MESSAGE_TEXT
74template <typename... Args>
75void DebugLogText(const char* fmt, Args&&... args) {
76 int frames = Main_Data::game_system->GetFrameCounter() - frame_offset;
77 Output::Debug(fmt, frames, std::forward<Args>(args)...);
78}
79#else
80
81template <typename... Args>

Callers 4

UpdateMessageMethod · 0.85
DrawGlyphMethod · 0.85
SetWaitForCharacterMethod · 0.85
SetWaitMethod · 0.85

Calls 1

GetFrameCounterMethod · 0.80

Tested by

no test coverage detected