| 147 | } |
| 148 | |
| 149 | void Scene_Language::OnTranslationChanged() { |
| 150 | Main_Data::game_system->ReloadSystemGraphic(); |
| 151 | |
| 152 | Scene::OnTranslationChanged(); |
| 153 | } |
| 154 | |
| 155 | void Scene_Language::OnTitleSpriteReady(FileRequestResult* result) { |
| 156 | BitmapRef bitmapRef = Cache::Title(result->file); |
nothing calls this directly
no test coverage detected