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github.com/EasyRPG/Player
/ IsInCurrentMap
Method
IsInCurrentMap
src/game_vehicle.cpp:81–83 ·
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Source
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79
}
80
81
bool Game_Vehicle::IsInCurrentMap() const {
82
return GetMapId() == Game_Map::GetMapId();
83
}
84
85
const lcf::rpg::Music& Game_Vehicle::GetBGM() {
86
switch (GetVehicleType()) {
Callers
3
CheckOrMakeWayEx
Method · 0.80
CanLandAirship
Method · 0.80
UpdateProcessedFlags
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected