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hub / github.com/EasyRPG/Player / IsInCurrentMap

Method IsInCurrentMap

src/game_vehicle.cpp:81–83  ·  view source on GitHub ↗

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79}
80
81bool Game_Vehicle::IsInCurrentMap() const {
82 return GetMapId() == Game_Map::GetMapId();
83}
84
85const lcf::rpg::Music& Game_Vehicle::GetBGM() {
86 switch (GetVehicleType()) {

Callers 3

CheckOrMakeWayExMethod · 0.80
CanLandAirshipMethod · 0.80
UpdateProcessedFlagsMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected