| 108 | } |
| 109 | |
| 110 | void Game_Screen::FlashOnce(int r, int g, int b, int s, int frames) { |
| 111 | data.flash_red = r; |
| 112 | data.flash_green = g; |
| 113 | data.flash_blue = b; |
| 114 | flash_sat = s; |
| 115 | data.flash_current_level = s; |
| 116 | data.flash_time_left = frames; |
| 117 | data.flash_continuous = false; |
| 118 | flash_period = 0; |
| 119 | } |
| 120 | |
| 121 | void Game_Screen::FlashBegin(int r, int g, int b, int s, int frames) { |
| 122 | FlashOnce(r, g, b, s, frames); |
no outgoing calls
no test coverage detected