| 202 | } |
| 203 | |
| 204 | void BattleAnimation::UpdateScreenFlash() { |
| 205 | int r, g, b, p; |
| 206 | UpdateFlashGeneric(screen_flash_timing, r, g, b, p); |
| 207 | Main_Data::game_screen->FlashOnce(r, g, b, p, 0); |
| 208 | } |
| 209 | |
| 210 | void BattleAnimation::UpdateTargetFlash() { |
| 211 | int r, g, b, p; |