| 764 | } |
| 765 | |
| 766 | void Game_Player::LockPan() { |
| 767 | data()->pan_state = lcf::rpg::SavePartyLocation::PanState_fixed; |
| 768 | } |
| 769 | |
| 770 | void Game_Player::UnlockPan() { |
| 771 | data()->pan_state = lcf::rpg::SavePartyLocation::PanState_follow; |
no outgoing calls
no test coverage detected