| 1034 | } |
| 1035 | |
| 1036 | bool Game_Map::IsPassableTile( |
| 1037 | const Game_Character* self, int bit, int x, int y |
| 1038 | ) { |
| 1039 | return IsPassableTile( |
| 1040 | self, bit, x, y, true, true |
| 1041 | ); |
| 1042 | } |
| 1043 | |
| 1044 | bool Game_Map::IsPassableTile( |
| 1045 | const Game_Character* self, int bit, int x, int y, |
nothing calls this directly
no test coverage detected