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hub / github.com/EasyRPG/Player / vExecute

Method vExecute

src/game_battlealgorithm.cpp:154–156  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

152}
153
154bool Game_BattleAlgorithm::AlgorithmBase::vExecute() {
155 return SetIsSuccess();
156}
157
158void Game_BattleAlgorithm::AlgorithmBase::ApplyCustomEffect() {
159}

Callers

nothing calls this directly

Calls 15

CalcNormalAttackToHitFunction · 0.85
CalcCriticalHitChanceFunction · 0.85
PercentChanceFunction · 0.85
CalcNormalAttackEffectFunction · 0.85
AdjustDamageForDefendFunction · 0.85
MaxDamageValueFunction · 0.85
AddFunction · 0.85
maxFunction · 0.85
RemoveFunction · 0.85
IsNormalOrSubskillFunction · 0.85
SkillTargetsAlliesFunction · 0.85
CalcSkillToHitFunction · 0.85

Tested by

no test coverage detected