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github.com/EasyRPG/Player
/ vExecute
Method
vExecute
src/game_battlealgorithm.cpp:154–156 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
152
}
153
154
bool Game_BattleAlgorithm::AlgorithmBase::vExecute() {
155
return SetIsSuccess();
156
}
157
158
void Game_BattleAlgorithm::AlgorithmBase::ApplyCustomEffect() {
159
}
Callers
nothing calls this directly
Calls
15
CalcNormalAttackToHit
Function · 0.85
CalcCriticalHitChance
Function · 0.85
PercentChance
Function · 0.85
CalcNormalAttackEffect
Function · 0.85
AdjustDamageForDefend
Function · 0.85
MaxDamageValue
Function · 0.85
Add
Function · 0.85
max
Function · 0.85
Remove
Function · 0.85
IsNormalOrSubskill
Function · 0.85
SkillTargetsAllies
Function · 0.85
CalcSkillToHit
Function · 0.85
Tested by
no test coverage detected