| 720 | } |
| 721 | |
| 722 | int Game_Actor::GetWeaponId() const { |
| 723 | int item_id = GetWholeEquipment()[0]; |
| 724 | return item_id <= (int)lcf::Data::items.size() ? item_id : 0; |
| 725 | } |
| 726 | |
| 727 | int Game_Actor::GetShieldId() const { |
| 728 | int item_id = GetWholeEquipment()[1]; |