| 725 | } |
| 726 | |
| 727 | int Game_Actor::GetShieldId() const { |
| 728 | int item_id = GetWholeEquipment()[1]; |
| 729 | return item_id <= (int)lcf::Data::items.size() ? item_id : 0; |
| 730 | } |
| 731 | |
| 732 | int Game_Actor::GetArmorId() const { |
| 733 | int item_id = GetWholeEquipment()[2]; |