| 745 | } |
| 746 | |
| 747 | int Game_Actor::GetMaxLevel() const { |
| 748 | int max_level = Player::IsRPG2k() ? max_level_2k : max_level_2k3; |
| 749 | if (lcf::Data::system.easyrpg_max_level > -1) { |
| 750 | max_level = lcf::Data::system.easyrpg_max_level; |
| 751 | } |
| 752 | return Utils::Clamp<int32_t>(max_level, 1, dbActor->final_level); |
| 753 | } |
| 754 | |
| 755 | void Game_Actor::SetExp(int _exp) { |
| 756 | data.exp = Utils::Clamp<int32_t>(_exp, 0, MaxExpValue()); |
no outgoing calls
no test coverage detected